{"id":4899,"date":"2026-01-27T23:03:24","date_gmt":"2026-01-27T23:03:24","guid":{"rendered":"http:\/\/magicstark.cz\/?p=4899"},"modified":"2026-02-11T16:10:45","modified_gmt":"2026-02-11T16:10:45","slug":"patchnotes-1-13-0-arc-raiders","status":"publish","type":"post","link":"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/","title":{"rendered":"Patchnotes 1.13.0. Arc Raiders"},"content":{"rendered":"\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">What\u2019s New?<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Solo vs Squads<\/h3>\n\n\n\n<p>Solo vs Squads is a brand-new matchmaking option aimed at experienced, high-skill players who live for PvP. Solo Raiders <strong>level 40+<\/strong> will see a <strong>\u201cSolo vs Squads\u201d<\/strong> toggle above matchmaking, letting them enter the <strong>Squads queue<\/strong> and go head-to-head against full teams.<\/p>\n\n\n\n<p>If you opt in, you\u2019ll receive a <strong>+20% bonus XP<\/strong> at the end of the round\u2014whether you successfully extract or go down fighting.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Trophy Display<\/h3>\n\n\n\n<p>A new long-term project is now available, built around hunting increasingly dangerous ARC groups and turning in their parts for rewards.<\/p>\n\n\n\n<p>Raiders can construct a new <strong>Display Case<\/strong> over <strong>5 steps<\/strong> (mirroring the Candleberry Project). Each step upgrades the case and adds a new item to it.<\/p>\n\n\n\n<p>Rewards per step include <strong><a href=\"http:\/\/magicstark.cz\/kategorie-wiki\/blueprints\/\">blueprints<\/a><\/strong> and <strong>Raider Tokens<\/strong>. Completing the full project grants extra rewards, including a <strong>Howl emote<\/strong>, a <strong>guitar<\/strong>, and <strong>300,000 Coins<\/strong>. There\u2019s currently <strong>no fixed end date<\/strong>, and it <strong>won\u2019t be affected by <a href=\"http:\/\/magicstark.cz\/guide\/arc-raiders-expedition-project-oficialni-pruvodce-wipe-systemem\/\">Expedition resets<\/a><\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Bird City<\/h3>\n\n\n\n<p>Birds have moved into <a href=\"http:\/\/magicstark.cz\/wiki\/buried-city\/\">Buried City<\/a>, nesting in the empty chimneys. We\u2019ve received reports they\u2019re stashing shiny trinkets inside so keep your eyes open and check those nests.<\/p>\n\n\n\n<p>This new <strong>permanent map condition<\/strong> applies <strong>only to Buried City<\/strong>, and will <strong>cycle in and out weekly<\/strong>. Expect:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>More bird traps and ziplines<\/li>\n\n\n\n<li>More rooftop combat and encounters around high ground<\/li>\n\n\n\n<li>More flying ARC<\/li>\n\n\n\n<li>More player proximity and overlap<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">New Items<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>2<\/strong> new types of <strong>Epic Augments<\/strong><\/li>\n\n\n\n<li><strong>7<\/strong> new <strong>Quests<\/strong><\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Patch Highlights<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Open Parties<\/h3>\n\n\n\n<p>You can now set your party to <strong>Open<\/strong>, so your Embark and platform friends can join seamlessly\u2014<strong>even while you\u2019re in a round<\/strong>, they can wait in the lobby and hop into your next match.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Squad Invites<\/h3>\n\n\n\n<p>Squadmates can now <strong>invite others to the party<\/strong>, not only the party leader.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Achievement fixes<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"http:\/\/magicstark.cz\/wiki\/stella-montis\/\">Stella Montis<\/a> Seed Vault extract fix<\/li>\n\n\n\n<li>Mouse smoothing option added<\/li>\n\n\n\n<li>Gamepad rebinding<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1.jpg\" alt=\"\" class=\"wp-image-4901\" srcset=\"https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1.jpg 1024w, https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1-600x338.jpg 600w, https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1-300x169.jpg 300w, https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1-768x432.jpg 768w, https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/54efe281-aee2-ArcRaiders_ScreenShot_BuriedCity_1920x1080_1-1024x576-1-150x84.jpg 150w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Content and Bug Fixes<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Achievements<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where progress towards <strong>Enemy of my Enemy<\/strong> wasn\u2019t being tracked.<\/li>\n\n\n\n<li>Fixed an issue where <strong>Hook, Line, and Sinker<\/strong> didn\u2019t track correctly.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">ARC<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Improved <a href=\"http:\/\/magicstark.cz\/kategorie-wiki\/arc-enemies\/\">ARC<\/a> traversal over obstacles.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Leaper<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"http:\/\/magicstark.cz\/wiki\/leaper\/\">Leaper<\/a> now handles movement better after losing its legs.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Shredder<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dead <a href=\"http:\/\/magicstark.cz\/wiki\/shredder\/\">Shredders<\/a> are now correctly labeled as <strong>scavengeable<\/strong> when pinged.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Snitch<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where Snitches would cancel calling ARC if a <strong><a href=\"http:\/\/magicstark.cz\/wiki\/lure-grenade\/\">Lure Grenade<\/a><\/strong> was thrown mid-call.<\/li>\n\n\n\n<li><a href=\"http:\/\/magicstark.cz\/wiki\/snitch\/\">Snitches will<\/a> no longer make noise after being destroyed.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Spotter<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed an issue where <a href=\"http:\/\/magicstark.cz\/wiki\/spotter\/\">Spotters<\/a> could follow players into buildings and get stuck.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Tick<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>When grabbed by a <a href=\"http:\/\/magicstark.cz\/wiki\/tick\/\">Tick<\/a>, players now get a short window to <strong>dodge-roll<\/strong> and remove it.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Audio<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed missing emote voice lines in the store and customization preview.<\/li>\n\n\n\n<li>Fixed voice chat cutting out in some cases.<\/li>\n\n\n\n<li>Improved voice chat connection stability.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Maps<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">General<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Reduced the types of containers that can spawn condition-specific blueprints during <strong><a href=\"http:\/\/magicstark.cz\/wiki\/electromagnetic-storm\/\">Electromagnetic Storm<\/a><\/strong>, <strong><a href=\"http:\/\/magicstark.cz\/wiki\/hidden-bunker\/\">Hidden Bunker<\/a><\/strong>, and <strong><a href=\"http:\/\/magicstark.cz\/wiki\/locked-gate\/\">Locked Gate<\/a><\/strong>.<\/li>\n\n\n\n<li>Increased chances of finding higher-tier weapons in weapon cases.<\/li>\n\n\n\n<li>Slightly reduced chances of getting <strong><a href=\"http:\/\/magicstark.cz\/wiki\/matriarch-map-modifier\/\">Matriarch<\/a><\/strong> and <strong><a href=\"http:\/\/magicstark.cz\/wiki\/the-queen\/\">Queen<\/a><\/strong> unique parts from their armor pieces (making it harder to obtain without fully destroying them).<\/li>\n\n\n\n<li>Fixed multiple containers across maps that were not interactable.<\/li>\n\n\n\n<li>Fixed a Raider hatch timing issue and camera getting stuck when interaction fails.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Dam Battlegrounds<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Tweaked cliffs near the Raider outpost tower where players frequently got stuck.<\/li>\n\n\n\n<li>Adjusted elevator shaft collision to prevent getting stuck in <a href=\"http:\/\/magicstark.cz\/wiki\/dam-battlegrounds\/\">Dam Control Tower<\/a>.<\/li>\n\n\n\n<li>Fixed collision issues inside the Pattern House.<\/li>\n\n\n\n<li>Fixed an issue allowing access to an unintended location in Water Treatment.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Buried City<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed an invisible wall in a nook beneath the Buried City highway.<\/li>\n\n\n\n<li>Removed the musical puzzle from Buried City \u2014 the guitar is now purchasable at Shani\u2019s.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Spaceport<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed floating rocks and grass.<\/li>\n\n\n\n<li>Adjusted ARC spawn locations during Hidden Bunker on bunker antennas to reduce the chance of spawning directly on top of antennas.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Stella Montis<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed the Seedvault extraction glitch that let players remain in the extraction point after it closed.<\/li>\n\n\n\n<li>Updated <a href=\"http:\/\/magicstark.cz\/wiki\/night-raid\/\">Night Raid<\/a> lighting (most lamps turned off).<\/li>\n\n\n\n<li>Fixed <strong>40<\/strong> common stuck spots.<\/li>\n\n\n\n<li>Fixed <a href=\"http:\/\/magicstark.cz\/wiki\/bastion\/\">Bastion<\/a> spawning out of bounds and attacking through walls.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Miscellaneous<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Various crash fixes.<\/li>\n\n\n\n<li>Added mouse smoothing option.<\/li>\n\n\n\n<li>Added matchmaking delay option (stream sniping mitigation).<\/li>\n\n\n\n<li>Fixed an issue allowing guitar play while using a zipline.<\/li>\n\n\n\n<li>Made aim assist consistent across different framerates.<\/li>\n\n\n\n<li>Fixed inputs not always registering above 30 FPS.<\/li>\n\n\n\n<li>Fixed one Macro set helmet variant appearing incorrect in-game.<\/li>\n\n\n\n<li>Fixed some trinket items not being placeable in trinket slots.<\/li>\n\n\n\n<li>Fixed multiple clipping issues.<\/li>\n\n\n\n<li>Fixed sun lens flare VFX appearing even when the sun was behind thick clouds.<\/li>\n\n\n\n<li>Fixed selected codex entry not always being visible.<\/li>\n\n\n\n<li>Fireworks boxes may now trigger randomly after the deploying Raider gets knocked out.<\/li>\n\n\n\n<li>Fixed some graphics settings resetting to default after restarting on PS5.<\/li>\n\n\n\n<li>Lighting polish across various maps.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Movement<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed player movement briefly becoming unresponsive after network connection issues.<\/li>\n\n\n\n<li>Fixed players falling off ladders when attempting to descend shortly after reaching the top.<\/li>\n\n\n\n<li>Fixed automatic ladder jump-off when entering while crouched.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">UI<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added a new Options tab for free rebinding of most gamepad buttons.<\/li>\n\n\n\n<li>Fixed VOIP trigger action display for gamepad on PC; improved wording to make VOIP mode clearer (push-to-talk vs toggle).<\/li>\n\n\n\n<li>Fixed UI sometimes showing too low inventory value in Expedition sign-up.<\/li>\n\n\n\n<li>Fixed Expedition stash-slot weapons not appearing in the weapon upgrade screen.<\/li>\n\n\n\n<li>Fixed item amounts not displaying for non-stackable items in Project donation rewards and Trials rewards.<\/li>\n\n\n\n<li>Added Open Party option for seamless joining (even when in a round).<\/li>\n\n\n\n<li>Added squadmate invite permissions (not just party leader).<\/li>\n\n\n\n<li>Added a display when a friend joins a player\u2019s party while they\u2019re topside.<\/li>\n\n\n\n<li>If Discord is linked: you can now invite Discord friends, or let them join directly via Open Party.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Utility<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed zipline anchor point updating correctly when attached to a moving platform.<\/li>\n\n\n\n<li>Changing augments in loadout now organizes excess items in stash more cleanly.<\/li>\n\n\n\n<li>Fixed a case where two players defibbing at once would revive a downed player with full HP.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Quests<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added extra interactions to the final objective in the <strong><a href=\"http:\/\/magicstark.cz\/wiki\/groundbreaking\/\">Groundbreaking<\/a><\/strong> quest.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Anti-Cheat<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A three-strikes progressive ban system is being rolled out:\n<ul class=\"wp-block-list\">\n<li>30 days \u2192 60 days \u2192 permaban for repeat offenders<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Known Issues<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Solo vs Squads option currently does not show a pop-up when it becomes available at level 40+.<\/li>\n\n\n\n<li>Cosmetics purchasable via Raider Tokens that haven\u2019t been bought yet may be missing from the customization menu.<\/li>\n\n\n\n<li>One Marco set helmet variant may appear incorrect in preview\/menu but will appear correctly in-game.<\/li>\n\n\n\n<li>Players may occasionally not receive a skill point shown on the results screen; rebooting or playing another round resolves it.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>What\u2019s New? Solo vs Squads Solo vs Squads is a brand-new matchmaking option aimed at experienced, high-skill players who live for PvP. Solo Raiders level 40+ will see a \u201cSolo&#8230;<\/p>\n","protected":false},"author":2,"featured_media":4900,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[190],"tags":[],"class_list":["post-4899","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arc-raiders"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Patchnotes 1.13.0. Arc Raiders - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patchnotes 1.13.0. Arc Raiders - MagicStark\" \/>\n<meta property=\"og:description\" content=\"What\u2019s New? Solo vs Squads Solo vs Squads is a brand-new matchmaking option aimed at experienced, high-skill players who live for PvP. Solo Raiders level 40+ will see a \u201cSolo...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/\" \/>\n<meta property=\"og:site_name\" content=\"MagicStark\" \/>\n<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/daniel.hasa.94\" \/>\n<meta property=\"article:published_time\" content=\"2026-01-27T23:03:24+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-02-11T16:10:45+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/magicstark.cz\/wp-content\/uploads\/2026\/01\/38aa9160-arc-raiders-headwinds-update.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1920\" \/>\n\t<meta property=\"og:image:height\" content=\"1080\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"magicstark\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@magicstarkreal\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"magicstark\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/\",\"url\":\"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/\",\"name\":\"Patchnotes 1.13.0. 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Arc Raiders - MagicStark","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/magicstark.cz\/en\/arc-raiders\/patchnotes-1-13-0-arc-raiders\/","og_locale":"en_US","og_type":"article","og_title":"Patchnotes 1.13.0. Arc Raiders - MagicStark","og_description":"What\u2019s New? Solo vs Squads Solo vs Squads is a brand-new matchmaking option aimed at experienced, high-skill players who live for PvP. 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