{"id":17577,"date":"2026-02-18T14:44:56","date_gmt":"2026-02-18T14:44:56","guid":{"rendered":"https:\/\/magicstark.cz\/wiki\/steraks-gage\/"},"modified":"2026-02-25T15:32:46","modified_gmt":"2026-02-25T15:32:46","slug":"steraks-gage","status":"publish","type":"wiki","link":"https:\/\/magicstark.cz\/en\/wiki\/steraks-gage\/","title":{"rendered":"Sterak&#8217;s Gage"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><strong>What is Sterak&#8217;s Gage? \ud83d\udee1\ufe0f<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sterak&#8217;s Gage is a <strong>legendary item<\/strong> in League of Legends classified under the <strong>Fighter<\/strong> category, with keywords covering Attack Damage and Health &amp; Regeneration. It fills a very specific niche: giving melee bruisers and juggernauts a way to survive burst-damage scenarios that would otherwise one-shot them during the mid-to-late game transition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Unlike most defensive items that simply stack resistances, Sterak&#8217;s Gage combines <strong>raw health, bonus AD scaling, and a reactive shield<\/strong> \u2014 making it a dual-purpose pickup that strengthens both your damage output and your survivability in a single item slot.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The item is <strong>limited to 1 LIFELINE item per champion<\/strong> \u2014 this means you cannot stack Sterak&#8217;s Gage with other LIFELINE items like Immortal Shieldbow. Available on SR 5v5, ARAM, Nexus Blitz, and Arena.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udcca Base Statistics &amp; Cost<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Statistic<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td>Total Cost<\/td><td>3,200 Gold<\/td><\/tr><tr><td>Combine Cost<\/td><td>775 Gold<\/td><\/tr><tr><td>Sell Price<\/td><td>2,240 Gold<\/td><\/tr><tr><td>Health<\/td><td>+400<\/td><\/tr><tr><td>Tenacity<\/td><td>+20%<\/td><\/tr><tr><td>Item ID<\/td><td>3053<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udd28 Recipe &amp; Components<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sterak&#8217;s Gage is assembled from three components that focus entirely on health and early AD \u2014 making the build path smooth for melee fighters who back frequently:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Component<\/strong><\/td><td><strong>Cost<\/strong><\/td><td><strong>Notes<\/strong><\/td><\/tr><tr><td>Pickaxe<\/td><td>875 Gold<\/td><td>Core AD component \u2014 feeds into bonus AD passive scaling<\/td><\/tr><tr><td>Tunneler<\/td><td>1,150 Gold (+400 combine)<\/td><td>Health-focused component \u2014 Long Sword + Ruby Crystal<\/td><\/tr><tr><td>Long Sword<\/td><td>350 Gold<\/td><td>Part of Tunneler build path<\/td><\/tr><tr><td>Ruby Crystal<\/td><td>400 Gold<\/td><td>Part of Tunneler \u2014 also available as standalone rush<\/td><\/tr><tr><td>Ruby Crystal (x2)<\/td><td>400 Gold<\/td><td>Second Ruby Crystal in the recipe tree<\/td><\/tr><tr><td>Combine Cost<\/td><td>775 Gold<\/td><td>Final shop assembly<\/td><\/tr><tr><td>Total<\/td><td>3,200 Gold<\/td><td>Complete Sterak&#8217;s Gage<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2694\ufe0f Passive Mechanics: The Claws That Catch &amp; Lifeline<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sterak&#8217;s Gage has two distinct passive effects that work together to make it one of the most impactful Fighter items in the game. Understanding both is essential to using the item at its full potential.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>THE CLAWS THAT CATCH \u2014 Bonus AD Scaling<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">You gain <strong>bonus attack damage equal to 45% of your base AD<\/strong>. Base AD scales with your champion&#8217;s level \u2014 which means this passive gets stronger as the game progresses without requiring any additional investment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This passive is why Sterak&#8217;s Gage isn&#8217;t just a defensive item \u2014 it&#8217;s actively contributing to your damage output throughout the game. For champions with high base AD growth (like Darius, Sett, or Garen), the bonus AD from this passive at level 16-18 can exceed 40-50 bonus AD, which is comparable to standalone AD items.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>\ud83d\udca1 The Claws That Catch \u2014 ARAM Adjustment<\/strong>In ARAM, the base attack damage ratio is increased to 50% base AD (vs. 45% on SR).This makes Sterak&#8217;s Gage slightly more damage-oriented in ARAM \u2014 worth noting if you&#8217;re building for lane-to-teamfight transitions on the bridge.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>LIFELINE \u2014 The Reactive Shield<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">When you take damage that would reduce you <strong>below 30% of your maximum health<\/strong>, you first gain a shield equal to <strong>60% of your bonus health<\/strong>. The shield decays over 4.5 seconds and the cooldown is 90 seconds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">By itself, Sterak&#8217;s Gage grants a LIFELINE shield amount of 240 (from the 400 bonus health alone). Stack more health items and the shield scales proportionally.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>\u26a0\ufe0f Critical Mechanic: 30% Threshold Interaction<\/strong>Lifeline WILL still trigger even if the triggering damage is taken WHILE you&#8217;re already below 30% max health.This means the shield can proc even from subsequent hits after you&#8217;ve already crossed the threshold \u2014 not just the first hit that drops you below it.This makes it especially valuable in extended skirmishes where multiple burst sources hit in sequence.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83e\uddee Shield Value \u2014 How to Calculate It<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The LIFELINE shield scales off <strong>bonus health<\/strong> \u2014 meaning every health item you stack adds directly to the shield&#8217;s value. Here&#8217;s how the math breaks down:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Health Items<\/strong><\/td><td><strong>Approx. Bonus Health<\/strong><\/td><td><strong>Shield Value (60%)<\/strong><\/td><\/tr><tr><td>Sterak&#8217;s Gage alone<\/td><td>~400 HP<\/td><td>~240 shield<\/td><\/tr><tr><td>+ Heartsteel (3000 HP stacks)<\/td><td>~800-1200 HP bonus<\/td><td>~480-720 shield<\/td><\/tr><tr><td>+ Warmog&#8217;s Armor<\/td><td>~1600 HP<\/td><td>~960 shield<\/td><\/tr><tr><td>Full tank HP build (5+ items)<\/td><td>2000+ HP bonus<\/td><td>1200+ shield<\/td><\/tr><tr><td>ARAM (70% ratio)<\/td><td>400 HP base<\/td><td>~280 shield (base)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>The takeaway: <\/strong>Sterak&#8217;s Gage rewards health stacking. The more HP you build around it, the more the LIFELINE shield returns in survivability. It&#8217;s not a standalone buy \u2014 it&#8217;s the anchor of a HP-stacking synergy system.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\uddfa\ufe0f Map-Specific Differences<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>ARAM Adjustments<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Stat<\/strong><\/td><td><strong>SR 5v5<\/strong><\/td><td><strong>ARAM<\/strong><\/td><\/tr><tr><td>The Claws That Catch \u2014 AD ratio<\/td><td>45% base AD<\/td><td>50% base AD<\/td><\/tr><tr><td>Lifeline shield ratio<\/td><td>60% bonus health<\/td><td>70% bonus health<\/td><\/tr><tr><td>Lifeline cooldown<\/td><td>90 seconds<\/td><td>75 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">ARAM significantly buffs Sterak&#8217;s Gage across all three key values \u2014 more bonus AD, a stronger shield, and a faster cooldown. In a mode where fights are constant and you have no access to base healing, Lifeline procs more frequently and matters more. This makes Sterak&#8217;s Gage a near-auto-buy on any bruiser in ARAM.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Arena Adjustments<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Stat<\/strong><\/td><td><strong>SR 5v5<\/strong><\/td><td><strong>Arena<\/strong><\/td><\/tr><tr><td>Health<\/td><td>+400<\/td><td>+300<\/td><\/tr><tr><td>Lifeline cooldown<\/td><td>90 seconds<\/td><td>30 seconds<\/td><\/tr><tr><td>Lifeline shield ratio<\/td><td>60% bonus health<\/td><td>70% bonus health<\/td><\/tr><tr><td>The Claws That Catch \u2014 AD ratio<\/td><td>45% base AD<\/td><td>45% base AD<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Arena is where Sterak&#8217;s Gage becomes borderline broken for bruisers.<\/strong> The cooldown drops from 90 to 30 seconds \u2014 meaning in a mode where you fight every 2-3 minutes, Lifeline is available nearly every single round. The health reduction is minor compared to the shield buff and cooldown reduction. If you&#8217;re playing a Fighter in Arena, Sterak&#8217;s is almost always worth the slot.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfaf Best Champions for Sterak&#8217;s Gage<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sterak&#8217;s Gage works on champions that meet two criteria: melee identity (to get value from frontlining), and high base AD scaling (to maximize The Claws That Catch). The LIFELINE trigger requires you to actually take burst damage, so squishy champions don&#8217;t benefit \u2014 you need enough HP to survive past the threshold.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u2705 Ideal Picks<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/darius-the-hand-of-noxus\/\">Darius<\/a> \u2014 <\/strong>One of the highest base AD scaling champions in the game. The Claws That Catch at level 18 gives massive bonus AD. Lifeline keeps him alive through burst during extended Hemorrhage stack fights.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/sett-the-boss\/\">Sett<\/a> \u2014 <\/strong>Naturally stacks HP and deals damage scaling off max health. Lifeline synergizes with his playstyle of diving deep and absorbing hits. The shield can extend the window for his full combo.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/garen-the-might-of-demacia\/\">Garen<\/a> \u2014 <\/strong>High base AD, tanky build path, and frequently targeted by burst champions. Sterak&#8217;s shield can preserve the Villain passive kill scenario.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/illaoi-the-kraken-priestess\/\">Illaoi<\/a> \u2014 <\/strong>Tentacle-based damage scales with AD and she needs to survive in the middle of the enemy team. Lifeline buys time for tentacles to do their work.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/olaf-the-berserker\/\">Olaf<\/a> \u2014 <\/strong>Builds HP, deals AD damage, and loves diving into backlines. Sterak&#8217;s shield extends his dive window before Ragnarok expires.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/nasus-the-curator-of-the-sands\/\">Nasus<\/a> \u2014 <\/strong>Stacks HP as the game progresses and benefits from the bonus AD on his Siphoning Strike scaling. Lifeline saves him from burst assassins in late-game split pushes.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/mordekaiser-the-iron-revenant\/\">Mordekaiser<\/a> \u2014 <\/strong>Heavy HP stacker, high base AD, and frequently isolated 1v1 in his realm. Lifeline inside his ult is a clean shield that opponents can&#8217;t zone away from.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u274c Suboptimal Picks<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Ranged carries \u2014 <\/strong>LIFELINE is limited to 1 item in the slot, and for ADCs, Immortal Shieldbow fills the same role with a better ranged build path.<\/li>\n\n\n\n<li><strong>AP champions \u2014 <\/strong>The Claws That Catch scales base AD, not AP. Pure AP users gain nothing from the damage passive.<\/li>\n\n\n\n<li><strong>Support tanks (e.g. Leona, Nautilus) \u2014 <\/strong>Their damage output doesn&#8217;t benefit from bonus AD, and they usually have enough health\/resistances to not need the shield.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2699\ufe0f Recommended Build Paths<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Juggernaut HP Stack Build (Optimal)<\/strong><\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Sterak&#8217;s Gage<\/strong> \u2014 Core first or second item. Anchors bonus AD + Lifeline protection<\/li>\n\n\n\n<li><strong>Heartsteel<\/strong> \u2014 Stacks HP over game time, dramatically increasing Lifeline shield value<\/li>\n\n\n\n<li><strong>Warmog&#8217;s Armor<\/strong> \u2014 Passive HP regeneration + raw health for shield scaling<\/li>\n\n\n\n<li><strong>Titanic Hydra<\/strong> \u2014 Converts HP into AoE damage. Synergy with full HP build<\/li>\n\n\n\n<li><strong>Dead Man&#8217;s Plate \/ Overlord&#8217;s Bloodmail<\/strong> \u2014 Situational \u2014 movement or more HP depending on matchup<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Bruiser Skirmisher Build<\/strong><\/h3>\n\n\n\n<ol start=\"6\" class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/en\/wiki\/trinity-force\/\">Trinity Force<\/a> \/ <a href=\"https:\/\/magicstark.cz\/en\/wiki\/stridebreaker\/\">Stridebreaker<\/a><\/strong> \u2014 Power spike item first for damage and mobility<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/en\/wiki\/steraks-gage\/\">Sterak&#8217;s Gage<\/a><\/strong> \u2014 Second item once you&#8217;re diving into fights regularly<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/en\/wiki\/black-cleaver\/\">Black Cleaver<\/a><\/strong> \u2014 Armor shred + HP + CDR for extended skirmishing<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/en\/wiki\/sundered-sky\/\">Sundered Sky<\/a><\/strong> \u2014 Healing and critical hits on low-HP targets<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/en\/wiki\/experimental-hexplate\/\">Experimental Hexplate<\/a> \/ <a href=\"https:\/\/magicstark.cz\/en\/wiki\/hullbreaker\/\">Hullbreaker<\/a><\/strong> \u2014 Split push or teamfight pressure depending on game state<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>\ud83d\udca1 Pro Tip \u2014 Health Stacking Synergy<\/strong>Every 100 bonus health you add beyond Sterak&#8217;s Gage increases your LIFELINE shield by 60 HP (or 70 HP in ARAM\/Arena).On full HP builds hitting 3,000-4,000 bonus health, Lifeline can shield 1,800-2,400 damage \u2014 enough to survive most late-game burst combos entirely.This is why Sterak&#8217;s + Heartsteel is one of the strongest survivability synergies for juggernauts in 2026.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udd04 Similar Items &amp; Alternatives<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">As a LIFELINE item, Sterak&#8217;s Gage competes directly with Immortal Shieldbow in the same item slot. The choice between them \u2014 and against other defensive items \u2014 comes down to champion identity and damage type.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Item<\/strong><\/td><td><strong>Shield Type<\/strong><\/td><td><strong>Best For<\/strong><\/td><td><strong>vs. Sterak&#8217;s Gage<\/strong><\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/immortal-shieldbow\/\">Immortal Shieldbow<\/a><\/td><td>LIFELINE \u2014 % missing HP<\/td><td>Ranged ADCs, Vayne, Jinx<\/td><td>Better for ranged; weaker bonus AD<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/maw-of-malmortius\/\">Maw of Malmortius<\/a><\/td><td>Magic damage shield only<\/td><td>AD vs AP burst comps<\/td><td>Magic damage only; no HP scaling<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/black-cleaver\/\">Black Cleaver<\/a><\/td><td>No shield \u2014 HP + shred<\/td><td>Armor-heavy matchups<\/td><td>Offensive alternative \u2014 no defensive proc<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/sundered-sky\/\">Sundered Sky<\/a><\/td><td>No shield \u2014 healing on hit<\/td><td>Skirmisher dueling<\/td><td>Sustain over burst shield<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/hullbreaker\/\">Hullbreaker<\/a><\/td><td>No shield \u2014 isolation buff<\/td><td>Split pushers<\/td><td>Sidelane focus, no survivability vs burst<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/warmogs-armor\/\">Warmog&#8217;s Armor<\/a><\/td><td>No shield \u2014 HP regen<\/td><td>Full tank HP builds<\/td><td>Passive sustain vs reactive shield<\/td><\/tr><tr><td><a href=\"https:\/\/magicstark.cz\/en\/wiki\/trinity-force\/\">Trinity Force<\/a><\/td><td>No shield \u2014 damage burst<\/td><td>Power-spike bruisers<\/td><td>Pure offensive \u2014 no anti-burst protection<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u274c Common Mistakes &amp; How to Avoid Them<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Buying Sterak&#8217;s on an AP champion: <\/strong>The Claws That Catch only scales base AD \u2014 AP champions gain nothing from the damage passive. The item is purely defensive for them at that point, and there are better options.<\/li>\n\n\n\n<li><strong>Stacking it with Immortal Shieldbow: <\/strong>Both are LIFELINE items. You can only hold 1 LIFELINE item \u2014 the second one won&#8217;t provide a second shield. This is one of the most common wasted gold mistakes in solo queue.<\/li>\n\n\n\n<li><strong>Buying it as the first item on an early-game duelist: <\/strong>Sterak&#8217;s Gage doesn&#8217;t provide a strong enough power spike at item 1 for champions that need early tempo. Build your core damage item first and pick up Sterak&#8217;s as second or third.<\/li>\n\n\n\n<li><strong>Forgetting the 30% threshold trigger: <\/strong>Lifeline doesn&#8217;t activate at 50% HP \u2014 it triggers at 30%. If you&#8217;re at 35% HP and panic-flee, the shield won&#8217;t save you in that escape. Trust the mechanic and keep fighting through the threshold.<\/li>\n\n\n\n<li><strong>Ignoring bonus health when evaluating shield value: <\/strong>Players often dismiss Sterak&#8217;s because &#8216;240 shield isn&#8217;t enough.&#8217; But that&#8217;s only the baseline. With 1,500 bonus HP, the shield exceeds 900. Always evaluate it in context of your full build.<\/li>\n\n\n\n<li><strong>Not accounting for Arena&#8217;s 30-second cooldown: <\/strong>In Arena, Lifeline resets so fast that you can proc it every other fight if you&#8217;re building HP. Players underestimate how much this shifts the value calculation in that mode.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2705 Best Practices<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Build Sterak&#8217;s Gage as your 2nd or 3rd item \u2014 once you&#8217;re actively diving into fights and drawing burst damage<\/li>\n\n\n\n<li><strong>Stack health items alongside it: <\/strong>every 100 HP adds 60-70 to the shield \u2014 HP stacking is the best amplifier for this item<\/li>\n\n\n\n<li>On juggernauts with high base AD (Darius, Garen), evaluate the bonus AD value at your current level before buying \u2014 it grows substantially through mid\/late game<\/li>\n\n\n\n<li><strong>Never pair with Immortal Shieldbow: <\/strong>LIFELINE limitation makes it pure wasted gold \u2014 pick one and commit<\/li>\n\n\n\n<li>In Arena, treat Sterak&#8217;s as near-mandatory on any bruiser \u2014 the 30s cooldown makes Lifeline available every round<\/li>\n\n\n\n<li>In ARAM, build it early for the 75s cooldown + 70% shield ratio bonus \u2014 it&#8217;s better there than SR in almost every case<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQ<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: Can Sterak&#8217;s Gage and Immortal Shieldbow both be active at the same time?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: No. Both are LIFELINE items and the game limits you to 1 LIFELINE item per champion. Purchasing both wastes a full item slot \u2014 only one shield will ever trigger.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: Does Lifeline trigger if you&#8217;re already below 30% HP?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: Yes \u2014 Lifeline will still trigger if the damage is taken while you&#8217;re already below 30% of your maximum health. The shield can proc from subsequent hits, not just the initial hit that crosses the threshold. This is an important distinction in multi-hit burst combos.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: How much bonus AD does Sterak&#8217;s Gage actually give?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: It depends on your champion and level. The passive gives 45% of your BASE AD (not total AD \u2014 base only). A champion with 100 base AD gains 45 bonus AD. At level 18, high base AD champions like Darius or Garen can have 120+ base AD, giving 54+ bonus AD from this passive alone.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: Is Sterak&#8217;s Gage good against assassins?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: It&#8217;s specifically designed for assassin matchups. The LIFELINE shield gives you a reactive burst-absorb window whenever you&#8217;d be one-shot. Combined with enough HP, it can absorb a full assassin burst combo and leave you standing. This is its primary use case.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: Does Sterak&#8217;s work on jungle champions?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: Yes, particularly on jungle bruisers and juggernauts like Warwick, Vi, or Hecarim who build HP and deal AD damage. The bonus AD enhances their damage output and Lifeline protects them during post-gank fights where they&#8217;ve dipped low.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: When does Sterak&#8217;s Gage fall off?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: Sterak&#8217;s Gage doesn&#8217;t really &#8216;fall off&#8217; \u2014 it scales with bonus health, which grows through the entire game. Its relative value can decrease in games where you&#8217;re so far ahead that you don&#8217;t need the shield. In close or losing games, it becomes more valuable as the game goes longer.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Q: Does the shield scale in ARAM differently?<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">A: Yes. In ARAM, the shield scales at 70% of bonus health (vs. 60% on SR), the AD ratio increases to 50% base AD, and the cooldown drops to 75 seconds. Sterak&#8217;s is notably stronger in ARAM than on Summoner&#8217;s Rift.<\/p>\n","protected":false},"featured_media":14242,"comment_status":"open","ping_status":"closed","template":"","class_list":["post-17577","wiki","type-wiki","status-publish","has-post-thumbnail","hentry","wiki-category-items-lol-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Sterak&#039;s Gage - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/wiki\/steraks-gage\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Sterak&#039;s Gage - MagicStark\" \/>\n<meta property=\"og:description\" content=\"What is Sterak&#8217;s Gage? \ud83d\udee1\ufe0f Sterak&#8217;s Gage is a legendary item in League of Legends classified under the Fighter category, with keywords covering Attack Damage and Health &amp; Regeneration. 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