{"id":19883,"date":"2026-02-17T22:00:02","date_gmt":"2026-02-17T22:00:02","guid":{"rendered":"https:\/\/magicstark.cz\/wiki\/lulu-the-fae-sorceress\/"},"modified":"2026-02-17T22:00:02","modified_gmt":"2026-02-17T22:00:02","slug":"lulu-the-fae-sorceress","status":"publish","type":"wiki","link":"https:\/\/magicstark.cz\/en\/wiki\/lulu-the-fae-sorceress\/","title":{"rendered":"Lulu: The Fae Sorceress"},"content":{"rendered":"\n<p><strong>Lulu<\/strong> is a champion in League of Legends played exclusively as a <strong>Support<\/strong>, classified as an <strong>Enchanter<\/strong> (legacy: Support\/Mage). She uses <strong>Mana<\/strong> (350 \u2013 1431.58 at max level) and deals <strong>Magic<\/strong> damage. Lulu was released on March 20, 2012, and is currently in patch V26.03. With a 10.9% pick rate, S+ tier ranking, and 50.2% win rate, Lulu is consistently one of the most popular and reliable supports in the game. If your ADC is your win condition, Lulu is the support that guarantees they reach their potential.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Lulu: Champion Spotlight | Gameplay - League of Legends\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/R1Gs1D2rUIM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><strong>\ud83d\udcca Base Statistics<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Statistic<\/strong><\/td><td><strong>Base Value<\/strong><\/td><td><strong>Max Value (lvl 20)<\/strong><\/td><\/tr><tr><td><strong>HP<\/strong><\/td><td>565<\/td><td>2374.18<\/td><\/tr><tr><td><strong>Mana (MP)<\/strong><\/td><td>350<\/td><td>1431.58<\/td><\/tr><tr><td><strong>Attack Damage (AD)<\/strong><\/td><td>47<\/td><td>98.13<\/td><\/tr><tr><td><strong>Armor (AR)<\/strong><\/td><td>26<\/td><td>116.46<\/td><\/tr><tr><td><strong>Magic Resist (MR)<\/strong><\/td><td>30<\/td><td>55.56<\/td><\/tr><tr><td><strong>Movement Speed (MS)<\/strong><\/td><td>330<\/td><td>330 (fixed)<\/td><\/tr><tr><td><strong>Attack Range<\/strong><\/td><td>550 (Ranged)<\/td><td>550 (fixed)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Key Identity: <\/strong>Lulu has deceptively high base stats for an enchanter. Her 550 attack range is tied for the longest among supports, and Pix\u2019s bonus bolts make her auto-attack trades surprisingly painful in the early laning phase. Don\u2019t be fooled by her cute appearance \u2013 Lulu is a lane bully that transitions into the strongest peel support in the game.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 Passive: Pix, Faerie Companion<\/strong><\/h2>\n\n\n\n<p><strong>INNATE: <\/strong>Lulu is assisted by <strong>Pix<\/strong>, an untargetable faerie who follows her around and fires a barrage of <strong>3 bolts<\/strong> towards her target whenever she uses a basic attack (on-attack). Each bolt deals <strong>5\u201343 (based on level) (+ 5% AP)<\/strong> magic damage to the first enemy it collides with, for a total of <strong>15\u2013129 (based on level) (+ 15% AP)<\/strong> on hitting a single target with all three bolts.<\/p>\n\n\n\n<p>Casting <strong>Help, Pix! (E)<\/strong> on an ally champion transfers Pix\u2019s help to them, causing Pix to fire the bolts based on <strong>their basic attacks<\/strong> instead of Lulu\u2019s. Pix snaps back to Lulu if she is too far away.<\/p>\n\n\n\n<p><strong>\u26a0\ufe0f Important: <\/strong>The Pix bolts are homing missiles but CAN be blocked by minions and other units. In lane, position so minions don\u2019t intercept the bolts when you auto-attack the enemy. The key interaction: when you E an ally (like Kog\u2019Maw or Jinx), Pix fires from THEIR position on THEIR attacks. This means your ADC gets bonus magic damage on every single auto-attack, making hypercarries absolutely devastating.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 Q: Glitterlance<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>50 \/ 55 \/ 60 \/ 65 \/ 70 Mana | <strong>Cooldown: <\/strong>7 seconds | <strong>Cast Time: <\/strong>0.25 | <strong>Range: <\/strong>950 | <strong>Width: <\/strong>120 | <strong>Speed: <\/strong>1450<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>Lulu AND Pix each fire a magic bolt towards the target point. Each bolt deals <strong>magic damage<\/strong> to enemies hit (reduced to 70% against minions), and <strong>slows them by 80%<\/strong> decaying over 2 seconds. Enemies take 50% damage from the second bolt.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>60 \/ 95 \/ 130 \/ 165 \/ 200 (+ 50% AP)<\/td><\/tr><tr><td><strong>Reduced Damage (2nd bolt)<\/strong><\/td><td>30 \/ 47.5 \/ 65 \/ 82.5 \/ 100 (+ 25% AP)<\/td><\/tr><tr><td><strong>Slow<\/strong><\/td><td>80% decaying over 2 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Pro Tip: <\/strong>The critical detail: Q fires from BOTH Lulu AND Pix. If Pix is attached to an ally champion (via E) or following an enemy (via E on enemy), Q fires from Pix\u2019s location too. This means you can E an ally who\u2019s near the enemy, then Q to create two converging bolts from different angles. In teamfights, E your frontliner, then Q from Pix\u2019s position to hit enemies who thought they were safe behind their team. The 80% slow is also one of the strongest in the game \u2013 even after decay, it\u2019s a meaningful movement impairment.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 W: Whimsy<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>65 Mana | <strong>Cooldown: <\/strong>18 seconds (flat) | <strong>Cast Time: <\/strong>0.2419 (enemy) \/ NONE (self\/ally) | <strong>Target Range: <\/strong>650 | <strong>Speed: <\/strong>2250<\/p>\n\n\n\n<p><strong>ENEMY CAST: <\/strong>Lulu launches a spell that <strong>polymorphs<\/strong> the target enemy champion into a harmless critter, during which their movement speed is <strong>reduced by 60<\/strong> and they are <strong>disarmed<\/strong> for the same duration.<\/p>\n\n\n\n<p><strong>SELF \/ ALLY CAST: <\/strong>Lulu instantly grants the target <strong>bonus attack speed<\/strong> and <strong>25% (+ 5% per 100 AP) bonus movement speed<\/strong> for a duration.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Polymorph Duration (Enemy)<\/strong><\/td><td>1.2 \/ 1.4 \/ 1.6 \/ 1.8 \/ 2 seconds<\/td><\/tr><tr><td><strong>Bonus Attack Speed (Ally)<\/strong><\/td><td>20 \/ 22.5 \/ 25 \/ 27.5 \/ 30%<\/td><\/tr><tr><td><strong>Buff Duration (Ally)<\/strong><\/td><td>3 \/ 3.25 \/ 3.5 \/ 3.75 \/ 4 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\u26a0\ufe0f Key Detail: <\/strong>Whimsy is THE single most impactful basic ability in the support role. A 2-second polymorph at max rank is essentially a 2-second stun that also prevents the target from using any abilities AND reduces their movement speed. When a Zed ults your ADC? Polymorph him the moment he appears. Katarina starts channeling Death Lotus? Instant polymorph. The ally cast is equally powerful \u2013 buffing your ADC with 30% attack speed and movement speed turns them into a kiting machine. The decision between offensive (ally) and defensive (enemy) W is what defines a great Lulu player. 18-second flat cooldown means you get ONE W per fight early \u2013 make it count.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 E: Help, Pix!<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>60 \/ 65 \/ 70 \/ 75 \/ 80 Mana | <strong>Cooldown: <\/strong>10 \/ 9.5 \/ 9 \/ 8.5 \/ 8 seconds | <strong>Cast Time: <\/strong>NONE | <strong>Target Range: <\/strong>650<\/p>\n\n\n\n<p><strong>ENEMY CAST: <\/strong>Lulu sends Pix to the far side of the target enemy for 4 seconds, dealing <strong>magic damage<\/strong> and <strong>revealing<\/strong> them for the same duration.<\/p>\n\n\n\n<p><strong>SELF \/ ALLY CAST: <\/strong>Lulu sends Pix to the target ally for 6.25 seconds. If the target is a champion, they are granted a <strong>shield<\/strong> for 2.5 seconds.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage (Enemy)<\/strong><\/td><td>70 \/ 110 \/ 150 \/ 190 \/ 230 (+ 50% AP)<\/td><\/tr><tr><td><strong>Shield Strength (Ally)<\/strong><\/td><td>70 \/ 110 \/ 150 \/ 190 \/ 230 (+ 50% AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Pro Tip: <\/strong>E is Lulu\u2019s most versatile ability. In lane, self-cast E before auto-attacking enemies \u2013 Pix\u2019s bolts fire from your position without minion interference. Casting E on an ally transfers Pix, giving THEM bonus damage on their autos AND enabling Q from their position. Casting E on an enemy reveals them (counters stealth champions like Shaco, Akali\u2019s shroud) and sends Pix to their position for a guaranteed Q hit. E max first is the current meta because the shield value is identical to the damage value \u2013 you get maximum utility regardless of whether you\u2019re playing offensively or defensively.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 R: Wild Growth (Ultimate)<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>100 Mana | <strong>Cooldown: <\/strong>120 \/ 100 \/ 80 seconds | <strong>Cast Time: <\/strong>NONE | <strong>Target Range: <\/strong>900 | <strong>Effect Radius: <\/strong>400<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>Lulu enlarges herself or the target allied champion, <strong>knocking up nearby enemies for 1 second<\/strong>. For the next <strong>7 seconds<\/strong>, the target gains <strong>bonus health<\/strong> and 40% increased size, while continuously <strong>slowing nearby enemies<\/strong> (refreshing every 0.25 seconds while they remain in range).<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Bonus Health<\/strong><\/td><td>275 \/ 425 \/ 575 (+ 55% AP)<\/td><\/tr><tr><td><strong>Slow Aura<\/strong><\/td><td>30 \/ 45 \/ 60%<\/td><\/tr><tr><td><strong>Knockup Duration<\/strong><\/td><td>1 second<\/td><\/tr><tr><td><strong>Buff Duration<\/strong><\/td><td>7 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Pro Tip: <\/strong>Wild Growth is INSTANT CAST with 900 range. This is what makes it one of the most reliable counter-engage abilities in the game. No cast time means no counterplay \u2013 the moment an assassin lands on your ADC, R them and the assassin gets knocked up while your carry gets 575 bonus HP. The persistent slow aura for 7 seconds also creates a massive zone of control around your carry. Think of it this way: at rank 3, your ADC essentially gains 575 HP, an AoE knockup, and a 60% slow field for 7 straight seconds. That\u2019s a full tank\u2019s worth of disruption on a support budget.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfaf Strategies and Gameplay Tips<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Early Game (Levels 1-6)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Auto-Attack Trading: <\/strong>Lulu\u2019s Pix bolts deal surprising damage at level 1. Each auto fires 3 bonus bolts dealing up to 15 total magic damage at level 1 (scaling to 129 at max level). In the early laning phase, your auto-attacks outdamage most supports. Walk up, auto the enemy ADC, and walk back. E yourself for the shield if they trade back.<\/li>\n\n\n\n<li><strong>E Self-Cast for Trades: <\/strong>At levels 1-2, self-cast E before trading. The shield absorbs their retaliation damage, and Pix fires bolts from your position (avoiding minion block). This is your primary harassment pattern: E self \u2192 auto \u2192 auto \u2192 Q if they try to fight back.<\/li>\n\n\n\n<li><strong>Level 2 Spike: <\/strong>With E + Q or E + W, Lulu has a strong level 2. E on the enemy sends Pix to them, then Q from Pix\u2019s position is nearly impossible to dodge. Alternatively, E self + auto harass while having W polymorph as a safety net.<\/li>\n\n\n\n<li><strong>Ward and Protect: <\/strong>Stay near your ADC at all times. Lulu\u2019s entire value comes from being in range to cast W and E on the right target at the right time. If you\u2019re caught warding alone, you\u2019re wasting 100% of her kit\u2019s potential.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Mid Game (Levels 7-13)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Dream Maker Spike: <\/strong>Your first completed item is a massive power boost. Dream Maker amplifies your shielding and provides bonus damage when you shield allies, making your E even more impactful. At this point, every E on your ADC is both a shield AND a damage buff.<\/li>\n\n\n\n<li><strong>Priority Targeting for W: <\/strong>In skirmishes, identify WHO you need to polymorph. Is the enemy team\u2019s win condition an assassin? Save W for them. Is your ADC the win condition? W your ADC for attack speed. This decision must be made before the fight starts.<\/li>\n\n\n\n<li><strong>Objective Control: <\/strong>Lulu provides incredible safety around Dragon and Baron fights. Your ADC can DPS the objective while you E shield them, W for attack speed, and R if the enemy team tries to engage. The enemy has to fight through your entire kit just to reach your carry.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Late Game (Level 14+)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>The Full Peel Combo: <\/strong>Enemy dives your ADC? E (shield) \u2192 R (knockup + bonus HP + slow aura) \u2192 W (polymorph the diver or buff the ADC). This triple-layered peel is the reason hypercarries paired with Lulu are practically unkillable. Your ADC effectively has 575 bonus HP, a 230 shield, polymorph CC, and 80% slow from Q.<\/li>\n\n\n\n<li><strong>Pix Transfer for Q Angles: <\/strong>In teamfights, E your frontliner or a bruiser who\u2019s in the middle of the enemy team. Then Q from Pix\u2019s position to hit enemies from an unexpected angle. Two Q bolts from different positions can slow an entire team.<\/li>\n\n\n\n<li><strong>Hypercarry Empowerment: <\/strong>With Kog\u2019Maw, Jinx, or Vayne, your entire late-game job is: E them (shield + Pix bolts on their attacks), W them (attack speed + movement speed), and R them when engaged on. A full-build Kog\u2019Maw with Lulu buffs is the scariest thing in League of Legends. Period.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u274c Common Mistakes and How to Avoid Them<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Wasting W Offensively When You Need It Defensively: <\/strong>W has an 18-second flat cooldown. If you polymorph a random enemy during a poke trade, and then Zed ults your ADC 5 seconds later, your ADC is dead because your most important peeling tool is on cooldown. In tense moments, SAVE W for the biggest threat.<\/li>\n\n\n\n<li><strong>Not Using Pix Repositioning: <\/strong>Most Lulu players forget that Pix moves when you E. If Pix is attached to an ally in the enemy backline, your Q fires from their position. If Pix is following an enemy (E on enemy), you can Q from their position. This dramatically increases Q\u2019s effective range and angle. Use it.<\/li>\n\n\n\n<li><strong>R-ing Too Early or Too Late: <\/strong>Wild Growth is instant, so there\u2019s no excuse for being late. The mistake is usually using R when the ally is ALREADY low health. R grants bonus health \u2013 it doesn\u2019t heal. Using R at 100 HP and 500 HP gives the same bonus HP, but the ally at 500 HP lives much longer. Use R earlier rather than later.<\/li>\n\n\n\n<li><strong>Standing Too Far From Your ADC: <\/strong>Every ability in your kit requires you to be within 650-900 range of your carry. If you\u2019re warding, roaming, or standing too far away when a fight starts, your ADC has zero protection. In teamfights, glue yourself to your carry.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2699\ufe0f Recommended Build and Itemization<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Core Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/dream-maker\/\">Dream Maker<\/a>: <\/strong>First completed item. Amplifies your shielding and provides bonus effects when you shield allies. Synergizes perfectly with E\u2019s already strong shield value.<\/li>\n\n\n\n<li><strong>Ionian Boots of Lucidity: <\/strong>Ability Haste is Lulu\u2019s most important stat. More CDR = more shields, more polymorphs, more Q slows. The summoner spell CDR is also massive for Flash and Heal\/Exhaust.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/ardent-censer\/\">Ardent Censer<\/a>: <\/strong>Shielding or healing allies grants them attack speed and bonus on-hit damage. Since Lulu shields constantly with E and Aery procs, Ardent is active on your ADC nearly permanently. Combined with W\u2019s attack speed buff, your carry becomes a machine gun.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/moonstone-renewer\/\">Moonstone Renewer<\/a>: <\/strong>Provides sustained healing\/shielding amplification in extended teamfights. Every spell you cast chains to heal nearby allies. With Lulu\u2019s low cooldowns, Moonstone procs constantly.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Situational Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/shurelyas-battlesong\/\">Shurelya\u2019s Battlesong<\/a>: <\/strong>When your team needs engagement speed or disengage. The active movement speed burst stacked with W\u2019s movement speed makes your team incredibly mobile.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/redemption\/\">Redemption<\/a>: <\/strong>Area heal for teamfights. Effective when fights are clustered around objectives and your team needs additional sustain.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/mikaels-blessing\/\">Mikael\u2019s Blessing:<\/a> <\/strong>Against heavy CC compositions. The active cleanse removes CC from your carry \u2013 combined with W, E, and R, your ADC becomes essentially untouchable.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Runes<\/strong><\/h3>\n\n\n\n<p><strong>Primary Tree (Sorcery): <\/strong>Summon Aery (keystone), Manaflow Band, Transcendence, Scorch<\/p>\n\n\n\n<p><strong>Secondary Tree (Resolve): <\/strong>Bone Plating, Revitalize<\/p>\n\n\n\n<p><strong>Rune Shards: <\/strong>Ability Haste, Adaptive Force, Health Scaling<\/p>\n\n\n\n<p><strong>Summoner Spells: <\/strong>Flash + Heal (standard) or Flash + Exhaust<\/p>\n\n\n\n<p><strong>Skill Max Order: <\/strong>E \u2192 W \u2192 Q<\/p>\n\n\n\n<p><strong>\ud83d\udca1 Pro Tip: <\/strong>Summon Aery is perfect on Lulu because it procs on BOTH offensive and defensive abilities. Auto-attack? Aery goes to the enemy for damage. E an ally? Aery returns as a mini-shield. Throughout a teamfight, Aery bounces constantly between damage and shielding, providing consistent value on every single spell cast.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2694\ufe0f Counter Picks &amp; Matchups<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u2705 Lulu Counters (Favorable)<\/strong><\/h3>\n\n\n\n<p><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/yuumi-the-magical-cat\/\">Yuumi<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Yuumi is permanently attached to her ADC, meaning she can\u2019t trade or pressure lane at all. Lulu\u2019s aggressive auto-attack harass with Pix bolts completely dominates the 2v1.5 laning phase. Polymorph also interrupts Yuumi\u2019s ultimate channel. Yuumi\u2019s entire identity is out-sustained \u2013 and Lulu just outaggresses her.<\/p>\n\n\n\n<p><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/leona-the-radiant-dawn\/\">Leona<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Leona needs to all-in to be useful. Lulu\u2019s polymorph completely shuts down Leona\u2019s engage \u2013 the moment Leona E\u2019s forward, W her into a critter and she\u2019s a useless melee minion in your backline. R on your ADC adds another layer of disruption. Leona can\u2019t play her champion against a reactive Lulu.<\/p>\n\n\n\n<p><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/swain-the-noxian-grand-general\/\">Swain<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Swain support relies on landing E pull into W for his combo. Lulu\u2019s E shield absorbs his poke, polymorph interrupts his R drain, and your superior auto-attack trading with Pix means he can\u2019t walk up to harass without losing the trade.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u274c Lulu is Countered By<\/strong><\/h3>\n\n\n\n<p><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/blitzcrank-the-great-steam-golem\/\">Blitzcrank<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Blitzcrank hook bypasses all of Lulu\u2019s protection. If your ADC gets hooked, they\u2019re in Blitzcrank\u2019s knockup range before you can even react with E shield or R. The constant hook threat also zones Lulu from auto-attack trading, removing her lane pressure entirely. One hook = one kill, and Lulu can\u2019t prevent the displacement.<\/p>\n\n\n\n<p><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/sona-maven-of-the-strings\/\">Sona<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Sona outscales Lulu hard. Her sustained healing, damage aura, and team-wide ultimate provide more value in extended teamfights. Sona doesn\u2019t need to engage (so polymorph is less impactful), and her poke with Q + Power Chord outtrades Lulu\u2019s auto-attack harass. In the late game, Sona\u2019s passive + items make her team-wide buffs superior.<\/p>\n\n\n\n<p><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/braum-the-heart-of-the-freljord\/\">Braum<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Braum\u2019s shield blocks ALL projectiles \u2013 including Pix bolts, Q, and E damage. He negates Lulu\u2019s entire damage output with a single ability. His passive stun also provides hard CC that Lulu\u2019s shields can\u2019t prevent, and his tankiness means Lulu\u2019s poke is meaningless against him.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83e\udd1d Best ADC Synergies<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>ADC<\/strong><\/td><td><strong>Why It Works<\/strong><\/td><\/tr><tr><td><strong><a href=\"https:\/\/magicstark.cz\/wiki\/kogmaw-the-mouth-of-the-abyss\/\">Kog\u2019Maw<\/a><\/strong><\/td><td>THE classic pairing. E gives Pix bolts on Kog&#8217;s attacks, W gives attack speed, R makes him unkillable. A protected Kog&#8217;Maw with Lulu buffs has the highest DPS in the game. No contest.<\/td><\/tr><tr><td><strong><a href=\"https:\/\/magicstark.cz\/wiki\/jinx-the-loose-cannon\/\">Jinx<\/a><\/strong><\/td><td>Jinx needs to survive to her 3-item spike. Lulu ensures she gets there. E shield + R knockup + W polymorph means Jinx can freely fire rockets without fear of assassins. Late-game Jinx with Lulu peel is a teamfight nightmare.<\/td><\/tr><tr><td><strong><a href=\"https:\/\/magicstark.cz\/wiki\/vayne-the-night-hunter\/\">Vayne<\/a><\/strong><\/td><td>Vayne&#8217;s short range (550) means she needs peel constantly. Lulu provides exactly that. W movement speed helps Vayne kite, E shield keeps her alive, R knockup disrupts divers. Vayne&#8217;s % max HP damage + Lulu&#8217;s attack speed buff shreds tanks.<\/td><\/tr><tr><td><strong><a href=\"https:\/\/magicstark.cz\/wiki\/twitch-the-plague-rat\/\">Twitch<\/a><\/strong><\/td><td>E on Twitch during stealth sends Pix with him. When Twitch emerges from invis, Pix bolts fire on every auto. Combined with Twitch R (Spray and Pray), Pix bolts apply to every target hit. Devastating surprise engages.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQ<\/strong><\/h2>\n\n\n\n<p><strong>Q: Should I polymorph or buff my ADC with W?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>Defensive polymorph (enemy cast) when there\u2019s a clear diver threatening your carry \u2013 Zed, Katarina, Irelia, etc. Offensive buff (ally cast) when your ADC is free-hitting and needs more DPS. General rule: if an assassin or diver exists on the enemy team, save W for them. If the enemy team is all tanks\/poke, buff your ADC.<\/p>\n\n\n\n<p><strong>Q: Why max E first instead of Q?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>E\u2019s shield and damage scale equally (70\u2013230 + 50% AP). Maxing E gives you both stronger shields AND stronger poke. Q\u2019s slow is 80% at all ranks \u2013 the slow doesn\u2019t improve with levels, only the damage. E gives more versatile value per skill point.<\/p>\n\n\n\n<p><strong>Q: How does Pix interact with E on enemies?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>When you E an enemy, Pix travels to their far side and follows them for 4 seconds. During this time, you can cast Q from Pix\u2019s position (the enemy\u2019s location). This is nearly unavoidable poke since Q fires from directly on top of them. E also reveals the enemy, so it counters stealth champions like Akali, Shaco, and Teemo.<\/p>\n\n\n\n<p><strong>Q: Is Lulu viable as a mid laner or top laner?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>In current patch 26.03, Lulu is exclusively played as support. Her base damages and ratios have been specifically balanced for the support role. While she WAS played solo lane in earlier seasons, repeated nerfs have made it non-viable in the current meta.<\/p>\n\n\n\n<p><strong>Q: When should I use R on myself versus my ADC?<\/strong><strong>A: <\/strong>Almost always on your ADC. Self-cast R is only correct in very specific scenarios: you\u2019re being dove and your ADC is safe, or the knockup on enemies near YOU is more valuable than the bonus HP on your carry. In 95% of situations, R your ADC.<\/p>\n","protected":false},"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","class_list":["post-19883","wiki","type-wiki","status-publish","hentry","wiki-category-champions-lol-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Lulu: The Fae Sorceress - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/wiki\/lulu-the-fae-sorceress\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Lulu: The Fae Sorceress - MagicStark\" \/>\n<meta property=\"og:description\" content=\"Lulu is a champion in League of Legends played exclusively as a Support, classified as an Enchanter (legacy: Support\/Mage). 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