{"id":19954,"date":"2026-02-17T21:19:29","date_gmt":"2026-02-17T21:19:29","guid":{"rendered":"https:\/\/magicstark.cz\/wiki\/brand-the-burning-vengeance\/"},"modified":"2026-02-17T21:19:29","modified_gmt":"2026-02-17T21:19:29","slug":"brand-the-burning-vengeance","status":"publish","type":"wiki","link":"https:\/\/magicstark.cz\/en\/wiki\/brand-the-burning-vengeance\/","title":{"rendered":"Brand: The Burning Vengeance"},"content":{"rendered":"\n<p><strong>Brand<\/strong> is a champion in League of Legends primarily played in the <strong>jungle<\/strong> or <strong>support<\/strong> positions, classified as a <strong>Burst<\/strong> mage. This Burning Vengeance uses <strong>Mana<\/strong> (469 \u2013 881.97 at max level) and deals <strong>Magic<\/strong> damage. Brand was released on April 12, 2011, and is currently in patch V25.19.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Brand: Champion Spotlight | Gameplay - League of Legends\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/vvuAw6KNn2E?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udcca <\/strong><strong>Base Statistics<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Statistic<\/strong><\/td><td><strong>Base Value<\/strong><\/td><td><strong>Max Value (lvl 20)<\/strong><\/td><\/tr><tr><td><strong>HP<\/strong><\/td><td>570<\/td><td>2634.83<\/td><\/tr><tr><td><strong>Mana (MP)<\/strong><\/td><td>469<\/td><td>881.97<\/td><\/tr><tr><td><strong>Attack Damage (AD)<\/strong><\/td><td>57<\/td><td>116<\/td><\/tr><tr><td><strong>Movement Speed (MS)<\/strong><\/td><td>340<\/td><td>340 (fixed)<\/td><\/tr><tr><td><strong>Attack Range<\/strong><\/td><td>550 (Ranged)<\/td><td>550 (fixed)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Ablaze Mechanic: <\/strong>3 Ablaze stacks = fiery ring explosion dealing 8-12% max health damage! ALL abilities empowered when target has Ablaze!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udd25 <\/strong><strong>Passive: Blaze<\/strong><\/h2>\n\n\n\n<p><strong>Effect Radius: <\/strong>475<\/p>\n\n\n\n<p><strong>INNATE: <\/strong>Brand&#8217;s abilities apply a <strong>stack of Ablaze<\/strong> to enemies hit for <strong>4 seconds<\/strong>, stacking up to <strong>3 times<\/strong> and refreshing the duration of all stacks with each application. Subsequent abilities used against a target with <strong>Ablaze<\/strong> are <strong>empowered<\/strong>. Killing an enemy afflicted with <strong>Ablaze<\/strong> or any enemy with an ability restores <strong>20 \u2013 40 (based on level) mana<\/strong>.<\/p>\n\n\n\n<p><strong>ABLAZE: <\/strong>While afflicted with <strong>Ablaze<\/strong>, the target is dealt <strong>magic damage<\/strong> equal to <strong>2% of their maximum health<\/strong> over <strong>4 seconds<\/strong>. Each stack of <strong>Ablaze<\/strong> deals damage to the target individually and applies their damage ticks dependent on the time they were applied, even if the duration of all the stacks are refreshed. <strong>Ablaze<\/strong> deals <strong>265% damage per tick to monsters<\/strong>; this damage is capped at <strong>10 \/ 20 \/ 30 (based on Ablaze stacks)<\/strong> per tick against non-epic monsters and <strong>20 \/ 40 \/ 60 (based on Ablaze stacks)<\/strong> per tick against epic monsters.<\/p>\n\n\n\n<p>Upon applying <strong>3 stacks of Ablaze<\/strong> to a <strong>large monster<\/strong> or enemy <strong>champion<\/strong>, the fire becomes <strong>unstable<\/strong>, causing it form a fiery ring around the target that grants <strong>sight<\/strong> within its radius and, after <strong>2 seconds<\/strong>, <strong>consumes their stacks<\/strong> to explode. All enemies within the detonation are applied a stack of <strong>Ablaze<\/strong> and dealt <strong>magic damage<\/strong> equal to <strong>8% \u2013 12% (based on level) (+ 2% per 100 AP)<\/strong> of their <strong>maximum health<\/strong>, capped at <strong>270 \/ 355 \/ 440 \/ 525 (based on level)<\/strong> against monsters.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u26a1 <\/strong><strong>Q: Sear<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>70 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>8 \/ 7.5 \/ 7 \/ 6.5 \/ 6s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s&nbsp; |&nbsp; <strong>Range: <\/strong>1100 \/ 1040<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>Brand launches a fireball in the target direction that deals <strong>magic damage<\/strong> to the <strong>first enemy hit<\/strong>.<\/p>\n\n\n\n<p><strong>ABLAZE BONUS: <\/strong>The target is <strong>stunned<\/strong> for <strong>1.75 seconds<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>70 \/ 100 \/ 130 \/ 160 \/ 190 (+ 65% AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udd25 <\/strong><strong>W: Pillar of Flame<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>60 \/ 70 \/ 80 \/ 90 \/ 100 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>10 \/ 9.5 \/ 9 \/ 8.5 \/ 8s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s&nbsp; |&nbsp; <strong>Range: <\/strong>900<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>After a <strong>0.627 seconds delay<\/strong>, Brand erupts a <strong>pillar of flame<\/strong> at the target location that deals <strong>magic damage<\/strong> to enemies hit.<\/p>\n\n\n\n<p><strong>ABLAZE BONUS: <\/strong>The target takes <strong>25% increased damage<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>75 \/ 120 \/ 165 \/ 210 \/ 255 (+ 70% AP)<\/td><\/tr><tr><td><strong>Increased Damage (Ablaze)<\/strong><\/td><td>93.75 \/ 150 \/ 206.25 \/ 262.5 \/ 318.75 (+ 87.5% AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udca5 <\/strong><strong>E: Conflagration<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>70 \/ 75 \/ 80 \/ 85 \/ 90 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>13 \/ 12 \/ 11 \/ 10 \/ 9s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s&nbsp; |&nbsp; <strong>Range: <\/strong>675<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>Brand sets the target enemy <strong>aflame<\/strong>, which creates a blast that deals <strong>magic damage<\/strong> to them and causes the flame to <strong>spread from the target to nearby enemies<\/strong>, dealing them the same damage.<\/p>\n\n\n\n<p><strong>ABLAZE BONUS: <\/strong>Conflagration&#8217;s <strong>spread range is doubled<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>55 \/ 80 \/ 105 \/ 130 \/ 155 (+ 60% AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udf2a\ufe0f <\/strong><strong>R: Pyroclasm (Ultimate)<\/strong><\/h2>\n\n\n\n<p><strong>Cost: <\/strong>100 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>100 \/ 90 \/ 80s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s&nbsp; |&nbsp; <strong>Range: <\/strong>750<\/p>\n\n\n\n<p><strong>ACTIVE: <\/strong>Brand launches a <strong>fireball<\/strong> at the target enemy that bounces between nearby enemies and <strong>Brand<\/strong> up to <strong>four times<\/strong>, dealing <strong>magic damage<\/strong> to enemies each time and having a <strong>0.15 second delay<\/strong> between bounces.<\/p>\n\n\n\n<p><strong>Pyroclasm<\/strong> prioritizes <strong>Ablaze<\/strong> enemy champions, then other enemy champions, then any valid bounce target, then <strong>Brand<\/strong>.<\/p>\n\n\n\n<p><strong>ABLAZE BONUS: <\/strong>The target is <strong>slowed<\/strong> for <strong>0.25 seconds<\/strong>. This can affect the same enemy more than once.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage (per bounce)<\/strong><\/td><td>100 \/ 175 \/ 250 (+ 30% AP)<\/td><\/tr><tr><td><strong>Slow (Ablaze)<\/strong><\/td><td>30 \/ 45 \/ 60%<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>\ud83d\udca1 Pro Tip: <\/strong>R prioritizes Ablaze champions! Apply Ablaze before R for guaranteed bounces to carries!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfaf <\/strong><strong>Strategies and Gameplay Tips<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Early Game (Levels 1-6)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Ablaze Stacking: <\/strong>Apply 3 stacks for 8-12% max health explosion! Each stack = 2% max HP damage over 4s!<\/li>\n\n\n\n<li><strong>Q Stun Combo: <\/strong>Land W\/E for Ablaze \u2192 Q for 1.75s stun! Guaranteed stun with setup!<\/li>\n\n\n\n<li><strong>W Positioning: <\/strong>W has 0.627s delay! Predict enemy movement. Ablaze targets = 25% increased damage!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Mid Game (Levels 7-13)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>E Spread Mechanic: <\/strong>E spreads to nearby enemies! Ablaze = DOUBLED spread range! Use in teamfights!<\/li>\n\n\n\n<li><strong>R Priority System: <\/strong>R prioritizes Ablaze champions first! Apply Ablaze to carries before R!<\/li>\n\n\n\n<li><strong>Passive Explosion: <\/strong>3 stacks = 8-12% max health explosion! Massive AoE damage in teamfights!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Late Game (Level 14+)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Full Combo Mastery: <\/strong>R (applies Ablaze) \u2192 W (25% damage) \u2192 E (spread doubled) \u2192 Q (1.75s stun)!<\/li>\n\n\n\n<li><strong>Percentage Damage: <\/strong>Passive = 2% max HP per stack! Melts tanks with 3-stack explosion (8-12% max HP)!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Common Mistakes and How to Avoid Them<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Not Applying Ablaze Before Q: <\/strong>Q only stuns if target has Ablaze! Always W\/E first!<\/li>\n\n\n\n<li><strong>Poor W Timing: <\/strong>W has 0.627s delay! Predict movement &#8211; don&#8217;t spam where they are!<\/li>\n\n\n\n<li><strong>Using R Without Ablaze: <\/strong>R prioritizes Ablaze champions! Apply Ablaze before R for controlled bounces!<\/li>\n\n\n\n<li><strong>Not Tracking Stacks: <\/strong>3 stacks = 8-12% max HP explosion! Track stacks for max damage!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2699\ufe0f <\/strong><strong>Recommended Build and Itemization<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Core Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/liandrys-torment\/\">Liandry&#8217;s Torment<\/a>: <\/strong>PERFECT for Brand! Synergizes with passive % health damage!<\/li>\n\n\n\n<li><strong>Sorcerer&#8217;s Shoes: <\/strong>Magic penetration for burst damage!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/rylais-crystal-scepter\/\">Rylai&#8217;s Crystal Scepter<\/a>: <\/strong>Every ability applies slow! Great for kiting + passive explosion!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Situational Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/zhonyas-hourglass\/\">Zhonya&#8217;s Hourglass<\/a>: <\/strong>Invulnerability for close range. Essential for survival!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/rabadons-deathcap\/\">Rabadon&#8217;s Deathcap<\/a>: <\/strong>Massive AP boost. Scales passive explosion + all abilities!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/void-staff\/\">Void Staff<\/a>: <\/strong>Against MR-stacking tanks!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2694\ufe0f <\/strong><strong>Counter Picks &amp; Matchups<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u2705 <\/strong><strong>Brand Counters<\/strong><\/h3>\n\n\n\n<p><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/zyra-rise-of-the-thorns\/\">Zyra<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Brand outranges Zyra. Passive explosion kills her plants. AoE clears her zone control.<\/p>\n\n\n\n<p><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/swain-the-noxian-grand-general\/\">Swain<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Passive % health damage melts Swain. Long range poke wins lane. R bounces kill him in teamfights.<\/p>\n\n\n\n<p><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/lux-the-lady-of-luminosity\/\">Lux<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Brand outranges Lux Q. Passive explosion after 3 stacks. R bounces through her team.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Brand is Countered By<\/strong><\/h3>\n\n\n\n<p><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/xerath-the-magus-ascendant\/\">Xerath<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Xerath outranges Brand significantly. Pokes from safe distance. Brand can&#8217;t reach him.<\/p>\n\n\n\n<p><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/zed-the-master-of-shadows\/\">Zed<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Death Mark one-shots Brand. No mobility to escape. Shadows dodge Brand skillshots.<\/p>\n\n\n\n<p><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/fizz-the-tidal-trickster\/\">Fizz<\/a><\/strong><\/p>\n\n\n\n<p><strong>Why: <\/strong>Fizz E dodges ALL Brand abilities. High mobility. Burst kills Brand before he can react.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQ<\/strong><\/h2>\n\n\n\n<p><strong>Q: How does Ablaze work?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>Abilities apply Ablaze stacks (up to 3). Each stack = 2% max HP over 4s. 3 stacks = 8-12% max HP explosion! ALL abilities empowered!<\/p>\n\n\n\n<p><strong>Q: How do I guarantee Q stun?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>Q only stuns if target has Ablaze! Always land W or E first, then Q for guaranteed 1.75s stun!<\/p>\n\n\n\n<p><strong>Q: How does R prioritize bounces?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>Priority: Ablaze champions \u2192 other champions \u2192 any target \u2192 Brand! Apply Ablaze to carries before R!<\/p>\n\n\n\n<p><strong>Q: Is Brand good for beginners?<\/strong><\/p>\n\n\n\n<p><strong>A: <\/strong>MODERATE. Simple concept but requires W delay prediction + Ablaze management. Practice W timing!<\/p>\n","protected":false},"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","class_list":["post-19954","wiki","type-wiki","status-publish","hentry","wiki-category-champions-lol-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Brand: The Burning Vengeance - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/wiki\/brand-the-burning-vengeance\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Brand: The Burning Vengeance - MagicStark\" \/>\n<meta property=\"og:description\" content=\"Brand is a champion in League of Legends primarily played in the jungle or support positions, classified as a Burst mage. 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