{"id":19964,"date":"2026-02-17T21:01:05","date_gmt":"2026-02-17T21:01:05","guid":{"rendered":"https:\/\/magicstark.cz\/wiki\/bard-the-wandering-caretaker\/"},"modified":"2026-02-17T21:01:05","modified_gmt":"2026-02-17T21:01:05","slug":"bard-the-wandering-caretaker","status":"publish","type":"wiki","link":"https:\/\/magicstark.cz\/en\/wiki\/bard-the-wandering-caretaker\/","title":{"rendered":"Bard: The Wandering Caretaker"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Bard<\/strong> is a champion in League of Legends primarily played in the <strong>support<\/strong> position, classified as a <strong>Catcher<\/strong>. This Wandering Caretaker uses <strong>Mana<\/strong> (350 \u2013 1333.25 at max level) and deals <strong>Magic<\/strong> damage. Bard was released on March 12, 2015, and is currently in patch V25.21.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Bard, the Wandering Caretaker | Login Screen - League of Legends\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/MWHmgob5FDA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udcca <\/strong><strong>Base Statistics<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Statistic<\/strong><\/td><td><strong>Base Value<\/strong><\/td><td><strong>Max Value (lvl 20)<\/strong><\/td><\/tr><tr><td><strong>HP<\/strong><\/td><td>630<\/td><td>2655.5<\/td><\/tr><tr><td><strong>Mana (MP)<\/strong><\/td><td>350<\/td><td>1333.25<\/td><\/tr><tr><td><strong>Attack Damage (AD)<\/strong><\/td><td>52<\/td><td>111<\/td><\/tr><tr><td><strong>Movement Speed (MS)<\/strong><\/td><td>335<\/td><td>335 (fixed)<\/td><\/tr><tr><td><strong>Attack Range<\/strong><\/td><td>500 (Ranged)<\/td><td>500 (fixed)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\ud83d\udca1 Chime Scaling: <\/strong>Collecting Chimes permanently empowers Meeps AND grants stacking movement speed (up to 150%)! Roam for Chimes to scale!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfb5 <\/strong><strong>Passive: Traveler&#8217;s Call<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>INNATE &#8211; ANCIENT CHIMES:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bard&#8217;s<\/strong> presence causes sacred <strong>Chimes<\/strong> to appear at random locations on the map, lingering for up to <strong>10 minutes<\/strong>. Collecting a <strong>Chime<\/strong> restores <strong>12% maximum mana<\/strong> and grants <strong>Bard<\/strong> <strong>20 + (1 per minute after 5 minutes)<\/strong> experience, as well as <strong>24% bonus<\/strong> movement speed out of combat for <strong>20 seconds<\/strong>, which stacks up to <strong>10 times<\/strong>. Each <strong>Chime<\/strong> collected beyond the first instead grants an additional <strong>14% bonus<\/strong> movement speed, up to a total of <strong>150% bonus<\/strong> movement speed. <strong>Bard<\/strong> empowers his <strong>Meeps<\/strong> each time he collects <strong>5 Chimes<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>INNATE &#8211; MEEPS:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bard&#8217;s<\/strong> presence attracts <strong>Meeps<\/strong>, which are small spirits that come to his side. While he has <strong>Meeps<\/strong>, his basic attacks are empowered to each consume a <strong>Meep<\/strong> <strong>on-attack<\/strong> to deal <strong>35 (+ 10 per 5 Chimes collected) (+ 40% AP)<\/strong> <strong>bonus magic damage<\/strong>.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>At <strong>5 Chimes<\/strong>, <strong>Meeps<\/strong> slow damaged enemies by <strong>25% \u2013 75% (based on number of Chimes)<\/strong> for <strong>1 second<\/strong>.<\/li>\n\n\n\n<li>At <strong>15 Chimes<\/strong>, <strong>Meeps<\/strong> deal the damage to enemies within <strong>150 units<\/strong> of the primary target as well as those in a cone behind them.<\/li>\n\n\n\n<li>At <strong>35 Chimes<\/strong>, the cone&#8217;s radius increases.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bard<\/strong> can have up to <strong>1 \u2013 9 (based on number of Chimes)<\/strong> <strong>Meeps<\/strong> at a time.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u26a1 <\/strong><strong>Q: Cosmic Binding<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>60 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>11 \/ 10 \/ 9 \/ 8 \/ 7s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Bard fires an energy bolt in the target direction that deals <strong>magic damage<\/strong> to the first enemy hit and <strong>slows<\/strong> them by <strong>60%<\/strong> for a duration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After <strong>Cosmic Binding<\/strong> hits an enemy, the bolt continues behind them for <strong>300 units<\/strong>. If the bolt hits terrain or a second enemy, it <strong>stuns<\/strong> both targets for the same duration, dealing the same damage to the secondary target.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>80 \/ 120 \/ 160 \/ 200 \/ 240 (+ 80% AP)<\/td><\/tr><tr><td><strong>Disable Duration<\/strong><\/td><td>1 \/ 1.2 \/ 1.4 \/ 1.6 \/ 1.8 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2728 <\/strong><strong>W: Caretaker&#8217;s Shrine<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>70 Mana&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s&nbsp; |&nbsp; <strong>Recharge: <\/strong>18s&nbsp; |&nbsp; <strong>Target Range: <\/strong>800<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Bard conjures a shrine at the target location that grants <strong>sight<\/strong> of its surroundings for <strong>1 second<\/strong> and gathers power over <strong>5 seconds<\/strong>. Up to <strong>3 shrines<\/strong> may be active at a time. Shrines may last indefinitely until being consumed by a champion moving over them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If the champion is an ally or <strong>Bard<\/strong> himself, they are <strong>healed<\/strong> for an amount based on the shrine&#8217;s power and gain <strong>bonus movement speed<\/strong> decaying over <strong>1.5 seconds<\/strong>. The <strong>bonus<\/strong> movement speed can stack with subsequent shrines triggered. If the champion is an enemy, the shrine is <strong>destroyed<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Minimum Heal<\/strong><\/td><td>25 \/ 50 \/ 75 \/ 100 \/ 125 (+ 40% AP)<\/td><\/tr><tr><td><strong>Bonus Movement Speed<\/strong><\/td><td>20 \/ 22.5 \/ 25 \/ 27.5 \/ 30% (+ 6% per 100 AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Bard<\/strong> periodically stocks a <strong>Caretaker&#8217;s Shrine<\/strong> charge, up to a maximum of <strong>2<\/strong>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udf00 <\/strong><strong>E: Magical Journey<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>30 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>22 \/ 20.5 \/ 19 \/ 17.5 \/ 16s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Bard opens a <strong>one-way magical corridor<\/strong> through a piece of terrain in the target direction for <strong>10 seconds<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A champion can <strong>pass through<\/strong> the corridor by selecting it while within proximity of it, becoming <strong>revealed<\/strong> during the travel. <strong>Bard<\/strong> and allies travel through the portal at <strong>33% increased speed<\/strong>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u23f8\ufe0f <\/strong><strong>R: Tempered Fate (Ultimate)<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>100 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>110 \/ 95 \/ 80s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.5s&nbsp; |&nbsp; <strong>Effect Radius: <\/strong>350<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Bard sends magical energy arcing to the target location, granting <strong>sight<\/strong> of the area during travel. Upon impact, it puts all units within into <strong>stasis<\/strong> for <strong>2.5 seconds<\/strong>, as well as <strong>stunning<\/strong> all enemy <strong>champions<\/strong>, <strong>minions<\/strong>, and <strong>turrets<\/strong> struck for the same duration. Enemies are <strong>revealed<\/strong> for the duration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Epic <strong>monsters<\/strong> and <strong>turrets<\/strong> are affected by <strong>Tempered Fate<\/strong> despite being <strong>immune to crowd control<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\ud83d\udca1 Pro Tip: <\/strong>R puts EVERYONE in stasis &#8211; allies AND enemies! Use to save allies, zone enemies, or stop Baron\/Dragon!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfaf <\/strong><strong>Strategies and Gameplay Tips<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Early Game (Levels 1-6)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Chime Collection: <\/strong>Roam for Chimes! They grant 12% max mana + XP + movement speed. Collecting 5 Chimes empowers Meeps!<\/li>\n\n\n\n<li><strong>Q Stun Setup: <\/strong>Hit enemy with Q, bolt continues 300 units. If hits wall\/second enemy = DOUBLE STUN!<\/li>\n\n\n\n<li><strong>W Shrine Placement: <\/strong>Place shrines pre-fight (3 max). They last indefinitely! Pre-heal allies!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Mid Game (Levels 7-13)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>E Roaming: <\/strong>Use Magical Journey to roam faster! Creates 10s portal through terrain. Allies travel 33% faster!<\/li>\n\n\n\n<li><strong>Meep Empowerment: <\/strong>At 5 Chimes, Meeps slow! At 15 Chimes = cone AoE! At 35 Chimes = bigger cone!<\/li>\n\n\n\n<li><strong>R Timing: <\/strong>Tempered Fate = 2.5s stasis on EVERYONE! Use to save allies, zone objectives, or stop enemy engage!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Late Game (Level 14+)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>150% Movement Speed: <\/strong>With enough Chimes, gain up to 150% bonus MS! Roam EVERYWHERE!<\/li>\n\n\n\n<li><strong>Meep Scaling: <\/strong>Meeps deal 35 + 10 per 5 Chimes! Late game = massive empowered auto damage!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Common Mistakes and How to Avoid Them<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Not Collecting Chimes: <\/strong>Chimes = permanent scaling! Every 5 Chimes empowers Meeps. Don&#8217;t ignore them!<\/li>\n\n\n\n<li><strong>Poor R Placement: <\/strong>R puts ALLIES in stasis too! Don&#8217;t freeze your carries! Use to save\/zone!<\/li>\n\n\n\n<li><strong>Wasting W Charges: <\/strong>Only 2 W charges, 18s recharge! Pre-place shrines strategically &#8211; don&#8217;t spam!<\/li>\n\n\n\n<li><strong>Bad E Portals: <\/strong>E can help enemies too! Don&#8217;t create portals that help enemies chase\/escape!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2699\ufe0f <\/strong><strong>Recommended Build and Itemization<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Core Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/shurelyas-battlesong\/\">Shurelya&#8217;s Battlesong<\/a> \/ <a href=\"https:\/\/magicstark.cz\/wiki\/locket-of-the-iron-solari\/\">Locket of the Iron Solari<\/a>: <\/strong>Shurelya&#8217;s for engage speed; Locket for teamfight protection.<\/li>\n\n\n\n<li><strong>Mobility Boots: <\/strong>ESSENTIAL for roaming! Combine with Chime MS for maximum map presence!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/zhonyas-hourglass\/\">Zhonya&#8217;s Hourglass<\/a>: <\/strong>Invulnerability for aggressive plays. Synergizes with R stasis mechanics!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Situational Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/imperial-mandate\/\">Imperial Mandate<\/a>: <\/strong>Marks enemies for ally damage. Great with Q stuns!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/redemption\/\">Redemption<\/a>: <\/strong>AoE heal + damage. Synergizes with roaming playstyle!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/mikaels-blessing\/\">Mikael&#8217;s Blessing<\/a>: <\/strong>Cleanse for carries. Essential vs heavy CC teams!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2694\ufe0f <\/strong><strong>Counter Picks &amp; Matchups<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u2705 <\/strong><strong>Bard Counters<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/sona-maven-of-the-strings\/\">Sona<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Bard outroams Sona. Q stun stops her healing. E portals create pick opportunities. Chime scaling outscales her.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/soraka-the-starchild\/\">Soraka<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>E roaming pressure prevents Soraka passive healing. Q stun stops her silence. R can zone her from healing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/yummi-the-magical-cat\/\">Yuumi<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Bard roaming creates map pressure while Yuumi is attached. Q + Meeps = poke damage. R zones her ADC.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Bard is Countered By<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/blitzcrank-the-great-steam-golem\/\">Blitzcrank<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Hook punishes roaming. Bard is squishy &#8211; one hook = death. E portals can&#8217;t escape hooks.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/thresh-the-chain-warden\/\">Thresh<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Flay stops E portal entry. Hook punishes roaming. Death Sentence follows through portals.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/nautilus-the-titan-of-the-depths\/\">Nautilus<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Hook + CC chain kills Bard. Tank stats absorb Q damage. Ultimate follows through portals.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQ<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: How do Chimes work?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>Chimes spawn randomly on map (10 min duration). Collecting grants 12% max mana + XP + stacking MS (up to 150%)! Every 5 Chimes empowers Meeps!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: Does R affect allies?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>YES! Tempered Fate puts EVERYONE in stasis &#8211; allies AND enemies! Use carefully to save\/zone!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: How do I get Q double stun?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>Hit enemy with Q. Bolt continues 300 units. If hits wall\/second enemy = stuns BOTH targets! Aim for walls!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: Is Bard good for beginners?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>NO. Bard requires excellent roaming, Chime management, and R timing. Practice in normals first!<\/p>\n","protected":false},"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","class_list":["post-19964","wiki","type-wiki","status-publish","hentry","wiki-category-champions-lol-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Bard: The Wandering Caretaker - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/wiki\/bard-the-wandering-caretaker\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bard: The Wandering Caretaker - MagicStark\" \/>\n<meta property=\"og:description\" content=\"Bard is a champion in League of Legends primarily played in the support position, classified as a Catcher. 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