{"id":19966,"date":"2026-02-17T20:27:47","date_gmt":"2026-02-17T20:27:47","guid":{"rendered":"https:\/\/magicstark.cz\/wiki\/aurora-the-witch-between-worlds\/"},"modified":"2026-02-17T20:27:47","modified_gmt":"2026-02-17T20:27:47","slug":"aurora-the-witch-between-worlds","status":"publish","type":"wiki","link":"https:\/\/magicstark.cz\/en\/wiki\/aurora-the-witch-between-worlds\/","title":{"rendered":"Aurora: The Witch Between Worlds"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Aurora<\/strong> is a champion in League of Legends primarily played in the <strong>middle lane<\/strong> or <strong>top lane<\/strong> positions, classified as a <strong>Burst, Assassin<\/strong>. This Witch Between Worlds uses <strong>Mana<\/strong> (475 \u2013 1064.95 at max level) and deals <strong>Magic<\/strong> damage. Aurora was released on July 17, 2024, and is currently in patch V25.22.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Classic Aurora, the Witch Between Worlds - Ability Preview - League of Legends\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/ugfNqHWRC6s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udcca <\/strong><strong>Base Statistics<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Statistic<\/strong><\/td><td><strong>Base Value<\/strong><\/td><td><strong>Max Value (lvl 20)<\/strong><\/td><\/tr><tr><td><strong>HP<\/strong><\/td><td>607<\/td><td>2770.15<\/td><\/tr><tr><td><strong>Mana (MP)<\/strong><\/td><td>475<\/td><td>1064.95<\/td><\/tr><tr><td><strong>Armor (AR)<\/strong><\/td><td>23<\/td><td>111.49<\/td><\/tr><tr><td><strong>Attack Damage (AD)<\/strong><\/td><td>53<\/td><td>112<\/td><\/tr><tr><td><strong>Movement Speed (MS)<\/strong><\/td><td>335<\/td><td>335 (fixed)<\/td><\/tr><tr><td><strong>Attack Range<\/strong><\/td><td>550 (Ranged)<\/td><td>550 (fixed)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\ud83d\udca1 Spirit Synergy: <\/strong>3rd passive stack deals <strong>1% (+ 2.7% per 100 AP) max health<\/strong> damage and spawns <strong>Spirits<\/strong> that heal <strong>12-88 (+ 8% AP)<\/strong> per tick with 4 Spirits!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udc30 <\/strong><strong>Passive: Spirit Abjuration<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>INNATE: <\/strong>Aurora&#8217;s <strong>damaging basic attacks and abilities<\/strong> apply a stack of <strong>Spirit Abjuration<\/strong> to enemies for <strong>4 seconds<\/strong>, refreshing on subsequent applications and stacking up to <strong>3 times<\/strong>. The third stack against a target consumes them all to deal <strong>bonus magic damage<\/strong> equal to <strong>1% (+ 2.7% per 100 AP)<\/strong> of the target&#8217;s <strong>maximum health<\/strong>, capped at <strong>100 \u2013 290 (based on level)<\/strong> against monsters.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Upon consuming the stacks from a <strong>champion<\/strong>, <strong>Aurora<\/strong> additionally <strong>exorcises<\/strong> them, freeing a <strong>Spirit<\/strong> from the target that follows her for the same duration. For each active Spirit, <strong>Aurora<\/strong> is <strong>healed<\/strong> for <strong>3 \u2013 22 (based on level) (+ 2% AP)<\/strong> every second. Subsequent exorcisms free further <strong>Spirits<\/strong> and refresh all active <strong>Spirits<\/strong>. <strong>Aurora<\/strong> may have up to <strong>4 Spirits<\/strong> at a time, for a maximum heal per tick of <strong>12 \u2013 88 (based on level) (+ 8% AP)<\/strong>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udd2e <\/strong><strong>Q: Twofold Hex<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>60 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>9 \/ 8.5 \/ 8 \/ 7.5 \/ 7s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.25s \/ NONE&nbsp; |&nbsp; <strong>Range: <\/strong>900<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Aurora fires a bolt of energy in the target direction that deals <strong>magic damage<\/strong> to enemies hit and <strong>marks<\/strong> them with a <strong>curse<\/strong> for <strong>3.5 seconds<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>RECAST: <\/strong>Aurora expunges the curse from all marked targets, drawing the spiritual energy back to her as bolts that each deal <strong>magic damage<\/strong> to all enemies they pass through, reduced to <strong>40%<\/strong> against minions and <strong>50%<\/strong> against monsters and increased by <strong>0% \u2013 50% (based on target&#8217;s missing health)<\/strong>. Subsequent bolts against an enemy deal <strong>20% damage<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>45 \/ 70 \/ 95 \/ 120 \/ 145 (+ 40% AP)<\/td><\/tr><tr><td><strong>Minimum Magic Damage (Recast)<\/strong><\/td><td>45 \/ 70 \/ 95 \/ 120 \/ 145 (+ 40% AP)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udca8 <\/strong><strong>W: The Weirding<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>80 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>15 \/ 14 \/ 13 \/ 12 \/ 11s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>0.35s&nbsp; |&nbsp; <strong>Range: <\/strong>825<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Aurora blasts energy in a line in the target direction and <strong>recoils 250 units<\/strong> in the opposite direction. The blast deals <strong>magic damage<\/strong> to enemies hit and <strong>slows<\/strong> them by <strong>80%<\/strong> for <strong>1 second<\/strong> decaying after the first <strong>0.15 seconds<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>70 \/ 110 \/ 150 \/ 190 \/ 230 (+ 70% AP)<\/td><\/tr><tr><td><strong>Recoil Distance<\/strong><\/td><td>250 units<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83d\udc7b <\/strong><strong>E: Across the Veil<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>80 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>22 \/ 21 \/ 20 \/ 19 \/ 18s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>NONE&nbsp; |&nbsp; <strong>Range: <\/strong>300 \/ 450<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Aurora hops in the target direction inside a portal to the <strong>Spirit Realm<\/strong>. Upon completing the dash, she becomes <strong>invisible<\/strong> for a duration and gains <strong>Realm Hopper<\/strong> for <strong>4 seconds<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>REALM HOPPER: <\/strong>Aurora becomes <strong>ghosted<\/strong> and gains <strong>bonus movement speed<\/strong> for the duration.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Invisibility Duration<\/strong><\/td><td>1 \/ 1.15 \/ 1.3 \/ 1.45 \/ 1.6 seconds<\/td><\/tr><tr><td><strong>Bonus Movement Speed<\/strong><\/td><td>20 \/ 25 \/ 30 \/ 35 \/ 40%<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Scoring a <strong>takedown<\/strong> against an enemy champion within <strong>3 seconds<\/strong> of damaging them will <strong>reset<\/strong> Across the Veil&#8217;s cooldown.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udf0c <\/strong><strong>R: Between Worlds (Ultimate)<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cost: <\/strong>100 Mana&nbsp; |&nbsp; <strong>Cooldown: <\/strong>140 \/ 120 \/ 100s&nbsp; |&nbsp; <strong>Cast Time: <\/strong>NONE&nbsp; |&nbsp; <strong>Range: <\/strong>25 \/ 250 \/ 450<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>ACTIVE: <\/strong>Aurora <strong>leaps<\/strong> in the target direction with <strong>displacement immunity<\/strong> over <strong>0.4 seconds<\/strong>. She then gains <strong>Realm Hopper<\/strong> for a duration and unleashes a <strong>shockwave<\/strong> from 425 units in front of her, expanding over <strong>0.75 seconds<\/strong> to deal <strong>magic damage<\/strong> to enemies hit and <strong>slow<\/strong> them by <strong>30%<\/strong> for <strong>2 seconds<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Parameter<\/strong><\/td><td><strong>Value<\/strong><\/td><\/tr><tr><td><strong>Magic Damage<\/strong><\/td><td>175 \/ 275 \/ 375 (+ 70% AP)<\/td><\/tr><tr><td><strong>Realm Hopper Duration<\/strong><\/td><td>3.5 \/ 4.25 \/ 5 seconds<\/td><\/tr><tr><td><strong>Rift Duration<\/strong><\/td><td>1.75 \/ 2.5 \/ 3.25 seconds<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The shockwave leaves behind a <strong>circular rift<\/strong> to the <strong>Spirit Realm<\/strong> for a duration, forming <strong>borders<\/strong> that interact with <strong>Aurora<\/strong> and enemies. If <strong>Aurora<\/strong> collides with the border, she <strong>dashes<\/strong> to the diametrically opposite side of the rift over <strong>0.4 seconds<\/strong>, becoming <strong>untargetable<\/strong> and <strong>unable to act<\/strong> during the travel. If an enemy collides with the border, they are <strong>slowed by 50%<\/strong> for a duration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\ud83d\udca1 Pro Tip: <\/strong>Use R rift borders to dash through enemies! Hit border \u2192 teleport to opposite side. Enemies hitting border = 50% slow. Zone control!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\ud83c\udfaf <\/strong><strong>Strategies and Gameplay Tips<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Early Game (Levels 1-6)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Passive Stacking: <\/strong>Hit enemies 3 times for bonus damage + Spirit spawn. Spirits heal you 3-22 per tick!<\/li>\n\n\n\n<li><strong>Q Poke: <\/strong>Mark with Q, recast expunges for execute damage (0-50% based on missing HP). Use for poke!<\/li>\n\n\n\n<li><strong>W Escape: <\/strong>Recoils 250 units! Use to escape ganks. 80% slow helps disengage!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Mid Game (Levels 7-13)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>E Reset Mechanic: <\/strong>Get takedown within 3s of damaging = E cooldown reset! Chain invisibility!<\/li>\n\n\n\n<li><strong>Spirit Healing: <\/strong>Maintain 4 Spirits for max healing (12-88 + 8% AP per tick). Sustain in fights!<\/li>\n\n\n\n<li><strong>R Positioning: <\/strong>Leap with displacement immunity! Creates rift for zone control. Use borders to outplay!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Late Game (Level 14+)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Rift Mastery: <\/strong>R rift lasts 1.75-3.25s. Hit borders to dash through! Enemies = 50% slow!<\/li>\n\n\n\n<li><strong>Assassin Combo: <\/strong>E invisible \u2192 R leap \u2192 Q mark \u2192 passive 3 stacks \u2192 Q recast execute!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Common Mistakes and How to Avoid Them<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Not Managing Spirits: <\/strong>Always maintain 4 Spirits! 88 HP\/tick at max level is MASSIVE sustain!<\/li>\n\n\n\n<li><strong>Wasting E: <\/strong>E resets on takedown! Don&#8217;t use early &#8211; save for chain kills!<\/li>\n\n\n\n<li><strong>Poor W Direction: <\/strong>W recoils OPPOSITE direction! Don&#8217;t blast into enemies &#8211; recoil away!<\/li>\n\n\n\n<li><strong>Ignoring R Borders: <\/strong>R borders dash you through! Don&#8217;t run FROM borders &#8211; use them to outplay!<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2699\ufe0f <\/strong><strong>Recommended Build and Itemization<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Core Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/ludens-echo\/\">Luden&#8217;s Echo<\/a> \/ <a href=\"https:\/\/magicstark.cz\/wiki\/everfrost\/\">Everfrost<\/a>: <\/strong>Luden&#8217;s for burst; Everfrost for CC setup.<\/li>\n\n\n\n<li><strong>Sorcerer&#8217;s Shoes: <\/strong>Magic penetration essential for burst damage.<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/shadowflame\/\">Shadowflame<\/a>: <\/strong>Synergizes with passive % max health damage. Burst squishies!<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Situational Items<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/zhonyas-hourglass\/\">Zhonya&#8217;s Hourglass<\/a>: <\/strong>Essential for assassin gameplay. Invulnerability after diving!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/rabadons-deathcap\/\">Rabadon&#8217;s Deathcap<\/a>: <\/strong>Massive AP boost. Scales passive healing + damage!<\/li>\n\n\n\n<li><strong><a href=\"https:\/\/magicstark.cz\/wiki\/void-staff\/\">Void Staff<\/a>: <\/strong>Against MR-stacking tanks.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u2694\ufe0f <\/strong><strong>Counter Picks &amp; Matchups<\/strong><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u2705 <\/strong><strong>Aurora Counters<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/lux-the-lady-of-luminosity\/\">Lux<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>E invisibility dodges Lux Q. W recoil escapes her combo. R rift zones her. Spirits heal through poke.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/syndra-the-dark-sovereign\/\">Syndra<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>E mobility dodges Syndra stun. W 80% slow prevents her kiting. R displacement immunity dodges ultimate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/xerath-the-magus-ascendant\/\">Xerath<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>High mobility from E + R Realm Hopper dodges Xerath skillshots. Spirits heal through poke. Burst kills him.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>\u274c <\/strong><strong>Aurora is Countered By<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1. <a href=\"https:\/\/magicstark.cz\/wiki\/yasuo-the-unforgiven\/\">Yasuo<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Wind Wall blocks Q. His mobility chases through E invisibility. Windwall negates R shockwave.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2. <a href=\"https:\/\/magicstark.cz\/wiki\/zed-the-master-of-shadows\/\">Zed<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Death Mark follows through E invisibility. His mobility matches yours. Burst kills you before Spirits heal.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. <a href=\"https:\/\/magicstark.cz\/wiki\/fizz-the-tidal-trickster\/\">Fizz<\/a><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Why: <\/strong>Fizz E dodges Q + R. His burst outdamages Spirit healing. Mobility chases through E.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQ<\/strong><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: How do I maximize Spirit healing?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>Maintain 4 Spirits by hitting champions with passive 3-stack! Max healing = 12-88 (+ 8% AP) per tick!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: When does E cooldown reset?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>Get takedown within 3 seconds of damaging enemy champion! Chain invisibility in teamfights!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: How do R rift borders work?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>Aurora hitting border = dash to opposite side (0.4s untargetable). Enemies = 50% slow. Use for outplays!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Q: Is Aurora good for beginners?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>A: <\/strong>NO. Aurora requires excellent positioning, rift management, and passive tracking. Practice in normals first!<\/p>\n","protected":false},"featured_media":0,"comment_status":"open","ping_status":"closed","template":"","class_list":["post-19966","wiki","type-wiki","status-publish","hentry","wiki-category-champions-lol-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Aurora: The Witch Between Worlds - MagicStark<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/magicstark.cz\/en\/wiki\/aurora-the-witch-between-worlds\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Aurora: The Witch Between Worlds - MagicStark\" \/>\n<meta property=\"og:description\" content=\"Aurora is a champion in League of Legends primarily played in the middle lane or top lane positions, classified as a Burst, Assassin. 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