You pop an energy capsule, which fills you with concoction of neurostimulants and pain dampeners. You become detached allowing better targeting and ranged damage.
Abilities must be equipped and activated from the ability bar.
Trooper – Ability
| Cost | 2 Skill Points |
| Cooldown | 25 |
| Stamina Cost | 15 |
| Duration | 10 |
| Ranged Damage | 35% |
| Unlock Skill at the advanced Trooper Trainer | |