Keep It Topside
What happens topside, stays topside Raiders leave their grudges at the tubes.
Still, Speranza hasn’t lost its conscience. We can’t eliminate Raider-on-Raider violence entirely, but Celeste wants to remind everyone why we came underground in the first place: the Rust Belt dust might be in our lungs, but it doesn’t have to be in our hearts.
Shared Watch
Shared Watch is our annual reminder of who the real enemy is by honoring the Raiders who watch each other’s backs. Whether you tolerate, team up, or go hunting ARC, it all counts in the spirit of Shared Watch.
What’s New?
Shared Watch Event
This is your chance to unite against the machines.
The Shared Watch Event starts today and runs until February 24.
Earn Merits by destroying, damaging, and assisting against ARC and unlock rewards along the way. PvP encounters do not grant Merits. Bring a friend, bring a stranger just make sure you bring enough ammo to be the machines’ first problem.
Cold Snap Map Condition
Winter isn’t finished with the Rust Belt – Cold Snap is back.

This condition returns to the rotation on outdoor maps, with the same risk/reward balance. Frostbite will cut your topside run short if you don’t find shelter, but if you can brave the tundra, you’ll be playing for higher-value loot.
You can still gather Candleberries, but they’re no longer tied to an event. And yes, you can pick up and throw snowballs. Use them smart… or don’t.
Cosmetics
- Vulpine Set
- Slugger Set


Content & Bug Fixes
Some of you noticed changes in previous updates that didn’t make it into the patch notes thanks for calling those out and keeping us sharp.
ARC Raiders has been in development for years, but we’ve only been live for a short time, and we’re still building the habits and discipline that come with live operations. Writing patch notes that are complete, accurate, and easy to follow is a skill we’re actively improving.
We’re tightening our internal process so fewer items slip through and when something does, your reports help us catch it quickly and update the notes. Please keep flagging anything missing; it genuinely helps.
Miscellaneous
- Improved cases where players couldn’t reconnect after disconnecting mid-game.
- Fixed an issue where the match-start tunnel scene sometimes didn’t play.
- Fixed trials objective rewards failing to grant due to timeouts at round end; partial rewards now grant correctly when earned.
- Fixed end-of-round screens occasionally showing incorrect Merits, XP, and Live Event points.
- Fixed platform icons sometimes displaying incorrectly.
- Fixed crafting occasionally being cancelled unexpectedly.
- Fixed a duplication exploit that allowed players to generate extremely large amounts of currency—sometimes millions from a single extraction.
Utility
Trailblazer Grenade
- Explosions no longer deal damage through walls.
- Increased damage to smaller enemies, reduced damage to larger enemies (e.g., Leaper, Bastion).
Weapons
- Fixed inconsistent weapon cycling when bound to keys other than the mouse wheel. Keybinds now swap weapons reliably.
Known Issues
- One Marco set helmet variant may look wrong in preview/menu but appears correctly in-game.
- Players may occasionally miss a skill point shown on the results screen; restarting or playing another round resolves it.
- “Purchase Raider Tokens” page may appear in front of inbox/profile when switching between them.
- Player animations may break when interrupting a search of the Baron Husk.
- Certain containers may not be interactable.
- Ziplines attached to destroyed ARC parts may display incorrectly.
- Scrappy “Batting Helmet” and the “Slugger” outfit may not display correctly in the event preview.
- “Blindsided” achievement may not trigger on the first attempt as intended.