A combat augment more focused on maneuverability than absorbing damage.
| Restores 1 health every 5 seconds. When damage is taken, the effect is paused for 30 seconds. |
The Combat Mk. 2 is a Rare Combat Augment and the direct upgrade to the Combat Mk. 1, with more backpack slots and higher weight capacity. It introduces Heavy Shield compatability, a unique passive, and one dedicated grenade slot.
Compared to the other Rare (Mk. 2) Augments, it has a moderate weight capacity and amount of backpack slots, can support more shield types, and weighs the heaviest at three weight units (one more than Looting and Tactical Mk. 2).
Sources
- Scavenging
- Crafting
- Sold by Lance

Required Materials to Craft
| Ingredients | Requirements | Result |
|---|---|---|
| 2x Electrical Components 3x Magnet | Gear Bench 2 | 1x Combat Mk. 2 |
Required Materials to Repair
| Repair Cost | Durability |
|---|---|
| 1x Combat Mk. 2 1x Electrical Components 1x Magnet | +50 |
Recycled & Salvaged Materials
| Item | Recycling results | Salvaging results |
|---|---|---|
| Combat Mk. 2 | 1x Magnet 1x Electrical Components | 1x Electrical Components |