Locked Gate

A clandestine group has activated the Gate’s emergency shutdown protocol. 4 key cards need to be obtained to override it, and uncover whatever they’re hiding.

  • Fewer active Return Points
  • No active Raider Hatches
  • Collect Security Codes

Locked Gate is a map modifier for The Blue Gate.

To open the gate at the Checkpoint, Raiders must first gather four Security Codes, each tied to a specific location:

  • Raider’s Refuge Security Code
  • Pilgrim’s Peak Security Code
  • Reinforced Reception Security Code
  • Ancient Fort Security Code

Each code can appear in any container within its respective area, and Raiders can also extract while carrying codes. After all four codes have been collected, head to the Gate Control Room near the Warehouse Complex and enter them to unlock the gate.

Additional notes

  • Raid time limit: 40 minutes
  • Be careful moving around: every Security Code area is surrounded by a large number of buried mines
  • Pilgrim’s Peak is guarded by 2 Rocketeers

History (tabulka ze screenu)

PatchChanges
1.7.0Locked Gate map condition has been added. (Although Locked Gate appeared once before it has now been officially added)
Locked Gate
Locked Gate Arc Raiders
Trials Multiplier 2X
The Blue Gate Still 4/5
Map Modifiers
Bird City  •  Hidden Bunker  •  Electromagnetic Storm  •  Prospecting Probes  •  Night Raid  •  Matriarch  •  Harvester  •  Launch Tower Loot  •  Uncovered Caches  •  Husk Graveyard  •  Cold Snap  •  Lush Blooms

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