Sovereign Syndicate Review – Steampunk Tarot That Bets on Atmosphere and Walls of Text

Daniel Haša
magicstark
Bývalý profesionální esportový hráč, nyní SEO specialista, streamer, influencer a zakladetel společnosti Gamers Together s.r.o. Miluje deskové hry, žánr RPG a MMORPG.

Sovereign Syndicate is a very well-crafted narrative RPG that manages to immerse you through its unique Tarot system and excellently written characters, even if it’s occasionally slowed down by technical unpolish.

Plusy
Intelligent humor and playful references for observant players (e.g., Lute boxes).
Masterfully crafted grimy Victorian London setting.
Innovative replacement of dice with a Tarot card system.
Three deep and well-profiled characters with unique abilities.
Mínusy
Noticeable drop in content and side activities in the second half.
Potential to accidentally lock quests due to unclear chapter transitions.
Disobedient camera and occasionally frustrating pathfinding.
Lack of voice acting, which strains the eyes during vast amounts of text.

Hodnocení

7  /  10

Tested on: Windows • Playtime: 9 hours • Genre: Narrative Isometric RPG • Price: approx. $20 / £16 • Age Rating: PEGI 16 • Copy: Claimed from studio

What exactly is Sovereign Syndicate?

Right from the first launch, I was fascinated by how confidently Sovereign Syndicate discards the biggest cliché of RPG games – rolling dice. Instead, the developers bet on Tarot cards, which immediately gives the game a mystical feel. Once I embraced this mechanic, I was fully immersed in the steampunk London, which, with its noir aesthetic and heavy atmosphere, makes you forget the world outside.

In this isometric adventure, you take on the roles of three characters whose fates intertwine like a spider web over eighteen chapters. First is Atticus Daley, a Minotaur with a traumatic past struggling with alcoholism and mastering illusion magic. He is joined by Clara Reed, a shrewd former corsair trying to maneuver through the dangerous alleys of the metropolis. The trio is completed by the duo of monster hunter Theodore ‘Teddy’ Redgrave and his faithful mechanical companion, Otto.

Each character has their own goals, but the game masterfully utilizes moments where their paths cross. It even went so far that I effectively pickpocketed my own other character within the story, a feature rarely seen in the genre! In many ways, Sovereign Syndicate resembles the cult classic Disco Elysium – forget action combat; here, you fight with words, wit, and a correctly drawn card.


Story & Atmosphere

The game’s script is an ambitious mix of personal dramas and societal chaos. The main thread is connected by a mysterious masked man and the shadow of a serial killer of courtesans, nicknamed Jacob the Tearer. Although London is drowning in steam and technology, a detective story bubbles beneath the surface, forcing you to keep reading even when your attention starts to waver after hours of text.

I highly appreciate the genre diversity of the individual threads. While Atticus experiences a gritty crime story full of inner demons, Clara represents a spy thriller, and Teddy’s story brings philosophical questions about artificial intelligence and the consequences of war. Visually, the game is very strong; the design of automata, cyclopes, and other fantastic beings is polished to the last bolt and perfectly complements the ever-present grime of the dock districts.

However, the game tends to be “front-heavy.” The first few chapters literally overwhelm you with side quests and interaction possibilities, while the second half of the game feels somewhat emptier. Talking to every passerby no longer brings the same reward, which is a shame for a title built on dialogue. Still, I must admit that the final resolution, though a bit rushed, offers several very clever points and red herrings that genuinely managed to surprise me.


Gameplay & Mechanics

The skill system is built on four attributes specific to each hero, such as Teddy’s Ingenuity or Clara’s Tact. Whenever the game requires a check (like persuading a reporter or picking a cupboard), the Tarot deck corresponding to the Minor Arcana comes into play. For example, if you have a high level in the Dog Lover skill, you add your points to the value of the drawn Cups card.

Additionally, Major Arcana plays a role here. These cards don’t function as luck but as permanent personality traits (e.g., stubbornness) that unlock unique dialogue branches. Another great element is Temperament. This tracks whether your character leans toward optimism or cynicism. Being a pessimist isn’t a penalty; the game simply allows you to react as a broken person would feel at that moment, deepening the role-playing experience.

The technical side is, unfortunately, the weakest link. While control is simple (point-and-click), characters often get stuck on environment geometry, especially stairs. The fixed camera, which cannot be rotated, occasionally caused me motion sickness due to its specific swaying. Furthermore, the lack of voice acting means you must prepare for thousands of lines of text. If reading tires you, Sovereign Syndicate will be a significant challenge.


Final Verdict

Despite minor technical flaws and uneven pacing in the finale, Sovereign Syndicate is a title that deserves the attention of every narrative RPG fan. The world is fascinating, the card mechanic works great, and the humor—such as finding a Lament Configuration cube or buying Lute boxes—proves the creators put their hearts into the game.

My biggest complaint is directed at the unclear chapter triggers. It happened to me that I accidentally progressed in the plot and missed several side quests just because I clicked on an interaction that looked innocent. Nevertheless, as a debut for Crimson Herring Studios, this is a very strong piece. If you’re looking for an atmospheric mystery and don’t mind “breaking a sweat” with reading, I highly recommend this steampunk trip to London.


FAQ

Q: Are there critical successes and failures in the cards?
A: Yes, The World card acts as an automatic success, while The Fool means a critical failure, similar to rolling a 1 or 20 in Dungeons & Dragons.

Q: How much does Temperament affect the game?
A: It affects available dialogue choices. An optimistic hero has different ways of resolving conflicts than one who has succumbed to skepticism and alcohol.

Q: Is it necessary to know real Tarot to play this game?
A: Not at all. The game explains everything within its mechanics, and Tarot primarily serves as a visually attractive random number generator.

Q: Are there any logic puzzles in the game?
A: Yes, but they are very simple. Mostly, it’s about finding the right item and using it in the right place.

Hodnocení
7/10

Sovereign Syndicate

Vývojář: Crimson Herring Studios
Platformy: PC
Datum vydání: 15.01.2024
Steam Deck: Yes
Vydavatel: Zugalu Entertainment
ESRB: PEGI 16

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