Aurelion Sol: The Star Forger

Aurelion Sol is a champion in League of Legends primarily played in the middle lane position, classified as a Battlemage. This Star Forger uses Mana (530 – 1316.6 at max level) and deals Magic damage. Aurelion Sol was released on March 24, 2016, and is currently in patch V25.22, maintaining his position as one of the most unique scaling mages.

📊 Base Statistics

StatisticBase ValueMax Value (lvl 20)
HP6002369.85
Mana (MP)5301316.6
Armor (AR)22100.66
Attack Damage (AD)58120.93
Movement Speed (MS)340340 (fixed)
Attack Range550 (Ranged)550 (fixed)

💡 Stardust Scaling: Damaging abilities generate permanent Stardust stacks that augment ALL abilities! Breath of Light bursts deal (3.1% Stardust)% max health bonus damage. Stack for late-game dominance!

Passive: Cosmic Creator

INNATE: Aurelion Sol’s damaging abilities against enemies generate him permanent stacks of Stardust, which gradually augments his abilities.

  • Breath of Light: Bursts deal bonus magic damage based on the target’s maximum health.
  • Astral Flight: Range is increased by 7.5 units per Stardust.
  • Singularity: Outer and inner radius increased equal to 15% Stardust, and the execution threshold is increased.
  • Falling Star / The Skies Descend: Impact radius increased equal to 15% Stardust.

🌟 Q: Breath of Light

Cost: 8.75 / 10 / 11.25 / 12.5 / 13.75 Mana per 0.25s  |  Cooldown: 3s  |  Cast Time: NONE  |  Range: 750 – 920

ACTIVE: Aurelion Sol charges for up to 3.25 seconds to exhale a beam of starfire, during which he can steer the beam in the target direction.

The beam collides with the first enemy hit to burn them, revealing them and dealing magic damage to them and surrounding enemies every 0.125 seconds. Secondary targets are dealt 50% damage.

ParameterValue
Magic Damage per Tick5.625 / 7.5 / 9.375 / 11.25 / 13.125 (+ 6.875% AP)
Bonus Magic Damage (Burst)60 / 70 / 80 / 90 / 100 (+ 30% AP) + (3.1% Stardust)% max health
Stardust Generation2 Stardust per champion hit

At rank 5, Breath of Light’s channel duration is increased to 160 seconds.

💫 W: Falling Star (Ultimate)

Cost: 100 Mana  |  Cooldown: 120 / 110 / 100s  |  Cast Time: NONE  |  Range: 1250

ACTIVE: Aurelion Sol calls down a star that strikes the target location after 1.25 seconds, dealing magic damage to enemies hit and stunning them for 1 second. This generates 5 Stardust for each enemy champion hit.

ParameterValue
Magic Damage150 / 250 / 350 (+ 75% AP)
Stun Duration1 second

Once Falling Star has been learned, gathering 75 Stardust causes the next cast of Falling Star to transform into The Skies Descend, empowering the impact with new effects.

🌌 The Skies Descend (Empowered W)

ACTIVE: Aurelion Sol calls down a giant star that strikes the target location after 2 seconds, dealing 25% increased damage in a larger area and knocking up enemies hit for 1 second.

Additionally, the impact sends a massive shockwave that rapidly expands from the area over 3 seconds, dealing magic damage to enemy champions and epic monsters hit, slowing all enemies hit by 50% for 1 second, and revealing them for 1.5 seconds.

ParameterValue
Empowered Magic Damage187.5 / 312.5 / 437.5 (+ 93.75% AP)
Shockwave Magic Damage135 / 225 / 315 (+ 67.5% AP)

💡 Pro Tip: Stack to 75 Stardust for The Skies Descend! The knockup + shockwave wins teamfights. Use Q on champions to stack fast!

🎯 Strategies and Gameplay Tips

Early Game (Levels 1-6)

  • Q Channeling: Breath of Light is channeled – you can steer it! Use this to hit enemies behind minions. Burst damage generates Stardust!
  • Stardust Stacking: Hit champions with Q for 2 Stardust each. Your passive augments ALL abilities – stack early for scaling!
  • Mana Management: Q drains 8.75-13.75 mana per 0.25s. Don’t over-channel early – you’ll run out of mana!

Mid Game (Levels 7-13)

  • W Engage: Falling Star has 1.25s delay. Predict enemy movement! 150-350 damage + 1s stun + 5 Stardust per champion!
  • 75 Stardust Goal: Stack to 75 Stardust for The Skies Descend transformation. This is your win condition!
  • Scaling Power: Each Stardust increases Q range (+7.5 units), ability radius (+15%), and burst damage (+3.1% max HP)!

Late Game (Level 14+)

  • The Skies Descend: With 75+ Stardust, your W becomes game-ending. 2s delay, knockup, 25% bonus damage, massive AoE shockwave!
  • Q Max Health Damage: High Stardust = massive % max health damage. Melt tanks with Q burst!

Common Mistakes and How to Avoid Them

  • Not Stacking Stardust: Every champion hit with Q = 2 Stardust. Don’t waste Q on minions! Stack on champions!
  • Poor W Prediction: W has 1.25s delay (2s for The Skies Descend). Predict movement – don’t aim where they ARE!
  • Using W Too Early: Wait for 75 Stardust before using W in teamfights! The Skies Descend is game-changing!
  • Over-Channeling Q: Q can channel up to 3.25s (160s at rank 5!), but drains mana. End early if needed!

⚙️ Recommended Build and Itemization

Core Items

  • Rod of Ages: Perfect for Aurelion Sol. Scaling HP, mana, and AP. Synergizes with Stardust scaling!
  • Sorcerer’s Shoes: Magic penetration for Q burst damage.
  • Rylai’s Crystal Scepter: Q applies slow on every tick. Enhances Q chase potential!

Situational Items

⚔️ Counter Picks & Matchups

Aurelion Sol Counters

1. Lux

Why: Aurelion Sol’s Q outranges Lux. Steerable beam dodges her skillshots. Stardust scaling outlasts her burst. The Skies Descend wins teamfights.

2. Twisted Fate

Why: Q beam reveals TF stealth. W stun stops his teleports. Stardust scaling outscales his utility. No mobility to dodge The Skies Descend.

3. Veigar

Why: Aurelion Sol stacks Stardust faster than Veigar stacks AP. Q range + Stardust outranges Veigar cage. The Skies Descend knockup ignores cage.

Aurelion Sol is Countered By

1. Yasuo

Why: Wind Wall blocks Q beam completely. His mobility dodges W. Aurelion Sol is immobile – Yasuo dives you with no counterplay.

2. Zed

Why: No mobility to dodge Death Mark. Q channel makes you vulnerable. Zed kills you before Stardust scaling matters.

3. Fizz

Why: Fizz E dodges Q beam and W. High mobility prevents Q tracking. Burst damage kills you before Stardust stacks.

FAQ

Q: How do I stack Stardust fast?

A: Hit champions with Q for 2 Stardust each. W gives 5 Stardust per champion. Prioritize champion damage over minions!

Q: When does W transform into The Skies Descend?

A: At 75 Stardust! Save it for teamfights – the knockup + shockwave is game-ending!

Q: How do I aim The Skies Descend?

A: 2s delay! Predict enemy movement. Aim where they’ll be, not where they are!

Q: Is Aurelion Sol good for beginners?

A: NO. Aurelion Sol requires excellent positioning, Stardust management, and Q steering. Practice in normals first!

Champions

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