Gwen is a champion in League of Legends primarily played in the top lane position, classified as a Skirmisher (legacy class: Fighter, Assassin). The Hallowed Seamstress uses Mana (330 – 1116.6 at max level) and deals Magic damage. Gwen was released on April 15, 2021, and is currently in patch.
📊 Base Statistics
| Statistic | Base Value | Max Value (lvl 20) |
| HP | 620 | 2881.48 |
| Mana (MP) | 330 | 1116.6 |
| Attack Damage (AD) | 63 | 122 |
| Armor (AR) | 39 | 135.36 |
| Magic Resist (MR) | 32 | 72.31 |
| Movement Speed (MS) | 340 | 340 (fixed) |
| Attack Range | 150 (Melee) | 150 (fixed) |
| Crit. DMG | 200% | 200% |
💡 Unique Mechanic: Gwen’s true damage comes from the center of Snip Snip! and her passive. Every auto, every Q center hit, and every R needle in the middle applies A Thousand Cuts – percent max HP magic damage that HEALS her. Build AP to amplify EVERYTHING.
✂️ Passive: A Thousand Cuts
INNATE: Gwen’s basic attacks on-hit, the center of Snip Snip!, and Needlework deal bonus magic damage equal to 1% (+ 0.6% per 100 AP) of the target’s maximum health.
A Thousand Cuts is modified based on the target:
- Champions: Heals Gwen for 50% of post-mitigation damage dealt, capped at 10 – 26.76 (based on level) (+ 6.5% AP) per instance.
- Minions below 40% HP: Deals an additional 8 – 32.59 (based on level) bonus magic damage.
- Monsters: Deals a maximum of 3 (+ 5% AP) magic damage.
✂️ Q: Snip Snip!
Cost: 40 Mana | Cooldown: 6.5 / 5.75 / 5 / 4.25 / 3.5 seconds | Cast Time: 0.5
PASSIVE: Gwen’s basic attacks generate a stack of Snippy on-hit for 6 seconds, stacking up to 4 times and refreshing on subsequent attacks.
ACTIVE: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing magic damage per snip to all enemies within the area, with the final snip dealing increased damage. The center of each snip converts 50% of the damage to true damage, then applies A Thousand Cuts. Snip Snip! deals 75% damage against minions and executes them on the first damage instance if they are below 20% health.
If Gwen has any Snippy stacks, she consumes them to snip an additional time for each.
| Parameter | Value |
| Damage Per Snip | 10 / 15 / 20 / 25 / 30 (+ 5% AP) |
| Final Snip Damage | 60 / 85 / 110 / 135 / 160 (+ 35% AP) |
| Minimum Damage | 70 / 100 / 130 / 160 / 190 (+ 40% AP) |
| Maximum Damage (4 stacks) | 110 / 160 / 210 / 260 / 310 (+ 60% AP) |
➡️ Pro Tip: Snip Snip! resets Gwen’s basic attack timer, and can be cast during any of her abilities (and vice versa). Stack 4 Snippy stacks BEFORE engaging – the damage difference between 0 and 4 stacks is massive.
🌫️ W: Hallowed Mist
Cost: 60 Mana | Cooldown: 22 / 21 / 20 / 19 / 18 seconds | Effect Radius: 480
ACTIVE: Gwen summons the Hallowed Mist upon her current location, lasting for 4 seconds. While inside the mist, Gwen becomes ghosted, gains bonus armor and magic resistance, and is untargetable to all enemies (except turrets and monsters) outside of the mist.
RECAST: Gwen commands the mist to move to her current location.
Gwen negates all attacks by monsters outside of the mist.
| Parameter | Value |
| Bonus Resistances | 22 / 24 / 26 / 28 / 30 (+ 7% AP) |
💡 Key Mechanic: Hallowed Mist automatically recasts the first time Gwen attempts to leave the zone. This means you get ONE free reposition. Use it wisely – once you leave after the auto-recast, the mist is gone.
🏃 E: Skip ‚n Slash
Cost: 35 Mana | Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds | Target Range: 350 / 450
ACTIVE: Gwen dashes to the target location, then empowers her basic attacks within the next 4 seconds to deal 15 (+ 20% AP) bonus magic damage on-hit and gain bonus attack speed and +75 bonus attack range.
Gwen’s first basic attack within the duration refunds a percentage of Skip ‚n Slash’s cooldown.
| Parameter | Value |
| Bonus Attack Speed | 20 / 35 / 50 / 65 / 80% |
| Cooldown Refund | 25 / 35 / 45 / 55 / 65% |
➡️ Skip ‚n Slash resets Gwen’s basic attack timer and can be cast during any of her abilities. The cooldown refund on first auto hit is crucial – at max rank, you get 65% CDR back, making this ability spammable in extended fights.
🪡 R: Needlework (Ultimate)
Cost: 100 Mana | Cooldown: 120 / 100 / 80 seconds | Range: -100 – 1350
ACTIVE: Gwen launches a needle in the target direction that deals magic damage to enemies hit and slows them for 1.5 seconds.
Needlework can be recast twice more within 8 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Each subsequent cast refreshes the duration and increases the number of needles launched by 2. Needle hits beyond the first apply a slow against each individual target.
Gwen can move during Needlework’s cast times.
| Parameter | Value |
| Magic Damage Per Needle | 35 / 65 / 95 (+ 10% AP) |
| Slow | 30 / 45 / 60% |
| Subsequent Slow | 15 / 20 / 25% |
| Second Cast Total Damage | 105 / 195 / 285 (+ 30% AP) |
| Second Cast Bonus | (+ 3% (+ 1.8% per 100 AP)) of target’s max HP |
💡 Pro Tip: Needlework fires 1 needle on the first cast, 3 on the second, and 5 on the third. You MUST hit an enemy with each cast to unlock the next recast. The third cast is where the real damage is – 5 needles with percent max HP is devastating against tanks.
🎯 Strategies and Gameplay Tips
Early Game (Levels 1-6)
- Stack Snippy Before Trading: Every auto on minions builds Q stacks. Get 4 stacks, then E forward → auto → Q for maximum trade damage. Zero stacks = zero kill pressure.
- E Resets Autos: Use Skip ‚n Slash to reset your basic attack timer. The combo is auto → E → auto → Q for fast burst. The attack speed steroid makes stacking Snippy effortless.
- Respect Ranged Matchups: Gwen’s early game is weak. Farm safely, use Q to last-hit from distance, and wait for level 6 powerspike. Hallowed Mist is your lifeline against poke.
Mid Game (Levels 7-13)
- Split Push Pressure: Gwen is a monster in side lanes. With Riftmaker + Nashor’s, you can duel almost anyone 1v1. Force the enemy to send two people to stop you.
- Hallowed Mist in Teamfights: Position your W to block ranged carries and mages from targeting you while you shred their frontline. The bonus resistances are massive in extended fights.
- Objective Control: Your percent max HP damage shreds Baron and Dragon. Use E for attack speed steroid and Q stacks for fast secure.
Late Game (Level 14+)
- Flanking: Gwen wants to get ON TOP of squishy targets. Flank from fog of war, pop W instantly, and combo E → auto → Q → R for one-shot potential on carries.
- True Damage Scaling: With full AP build, center Q hits deal absurd true damage. Position yourself to hit center snips on multiple targets – that’s where Gwen wins teamfights.
- Tank Shredder: Your passive deals % max HP magic damage on EVERY auto. Combined with Riftmaker’s omnivamp and Nashor’s Tooth, you outheal and outdamage every tank in the game.
❌ Common Mistakes and How to Avoid Them
- Using Q With 0 Stacks: A zero-stack Q does less than HALF the damage of a max-stack Q. ALWAYS auto at least 2-4 times before pressing Q. No stacks = wasted cooldown.
- Wasting W Defensively: Hallowed Mist has a LONG cooldown (22s rank 1). If you drop it and then disengage, you lose both the defensive AND offensive value. Commit to the fight or save it.
- Missing Q Center: The center of Snip Snip! converts 50% damage to TRUE damage. Always position to hit enemies in the center cone – it’s the difference between winning and losing trades.
- Not Hitting R Between Casts: You MUST land a needle on an enemy champion to unlock the next Needlework recast. Missing the first cast = no second or third cast. Aim carefully.
⚙️ Recommended Build and Itemization
Core Items
- Dusk and Dawn / Riftmaker: Dusk and Dawn is the highest winrate first item right now. Riftmaker remains excellent for sustained fights – the omnivamp synergizes perfectly with A Thousand Cuts healing.
- Nashor’s Tooth: ESSENTIAL. Attack speed for Snippy stacks + on-hit AP damage + ability haste. This item was made for Gwen. Rush it second every game.
- Rabadon’s Deathcap: Massive AP spike that amplifies EVERYTHING – passive % HP damage, Q true damage, healing, W resistances. The powerspike is absurd.
Situational Items
- Zhonya’s Hourglass: Against burst assassins or heavy AD comps. The stasis lets you survive initial burst, then reengage with W + Q.
- Shadowflame: When you need raw damage output. Flat magic pen shreds squishy targets.
- Cosmic Drive: Ability haste and movement speed for kiting-heavy matchups. More Q rotations = more damage over time.
⚔️ Counter Picks & Matchups
✅ Gwen Counters
1. Dr. Mundo
Why: Gwen’s percent max HP true damage completely ignores Mundo’s massive health pool. He stacks HP – you shred HP. Your W blocks his Q poke. He can’t run from your slows. Free lane, free game.
2. Illaoi
Why: Hallowed Mist makes you untargetable from outside, which completely negates Illaoi’s tentacle slam patterns. You can dodge her E with your own E, and your sustained damage outdoes her healing in extended fights.
3. K’Sante
Why: K’Sante builds tank stats that you ignore with true damage. He can’t burst you through Hallowed Mist, and in extended trades, your healing and DPS outscale his kit. One of Gwen’s most comfortable matchups.
❌ Gwen is Countered By
1. Singed
Why: Singed doesn’t fight you – he proxies, roams, and makes the game about everything except the 1v1 lane you want. Your kit requires getting close and staying close, but Singed kites you endlessly with poison trail and fling.
2. Akali
Why: Akali’s mobility makes it nearly impossible to land center Q snips. Her shroud counters your Hallowed Mist advantage – she goes invisible, you go untargetable, and nobody hits anyone. Except she bursts harder.
3. Kayle
Why: Kayle outscales even Gwen. She plays safe until level 6, gets ranged at 6, and by level 16 she’s unkillable with her R. You need to snowball early or she becomes unstoppable. Her range advantage post-6 means you can’t force trades.
FAQ
Q: Why does Gwen’s Q deal true damage only in the center?
A: The center of Snip Snip! converts 50% of the magic damage into true damage and applies A Thousand Cuts. This is Gwen’s skill expression – proper positioning to land center snips separates good Gwen players from great ones.
Q: How do I maximize Snip Snip! damage?
A: Stack 4 Snippy stacks with basic attacks before using Q. With 4 stacks, you get 6 total snips instead of 2 – that’s roughly triple the damage output. Use E auto-reset to stack faster.
Q: When should I use Hallowed Mist?
A: Use W when fully committing to a fight or when you need to block key enemy abilities. The bonus armor and magic resist scale with AP, and the untargetable effect blocks all projectiles from outside. Don’t waste it for poke trades.
Q: Is Gwen good for beginners?
A: Gwen has a moderate learning curve. Her kit is mechanically simple (dash, snip, mist), but mastering Q center positioning, W timing, and R hit confirmation takes practice. She rewards patience and fight commitment.
Q: Can Gwen jungle?
A: Yes. Gwen jungle is viable with a 51.8% win rate in Emerald+. Her passive deals capped damage to monsters, and Hallowed Mist negates monster attacks from outside. Build Nashor’s Tooth first in jungle for faster clears.
Q: What’s the optimal skill order for Gwen?A: Max Q first (main damage), then E second (attack speed + cooldown refund), then W last. Take R at levels 6, 11, and 16 as always.