Overlord’s Bloodmail

What is Overlord’s Bloodmail? 🩸

Overlord’s Bloodmail is a legendary Fighter and Tank item in League of Legends, providing +30 AD and +550 HP as its base stats. What sets it apart from every other HP-stacking item is its dual AD-from-HP conversion passives: TYRANNY converts bonus HP into flat bonus AD at all times, while RETRIBUTION converts your total AD into additional bonus AD that scales with missing HP during combat.

The synergy between the two passives and HP itemization creates a compounding scaling loop: every HP item built increases bonus HP, which feeds TYRANNY’s AD generation, which feeds RETRIBUTION’s missing-HP AD multiplication. Items like Heartsteel, Sterak’s Gage, and Warmog’s Armor all simultaneously provide HP for TYRANNY to convert and bulk for RETRIBUTION’s total AD multiplier to amplify.

At 3,300 Gold, it is a premium fighter item sitting alongside Trinity Force and Spear of Shojin in price. Sell price: 2,310 Gold. ID: 2501. Available on SR 5v5, ARAM, Nexus Blitz, and Arena.

📊 Base Statistics & Effective AD

StatisticValue
Total Cost3,300 Gold
Combine Cost1,000 Gold
Sell Price2,310 Gold
Attack Damage+30 AD (base stat)
Health+550 HP
TYRANNY bonus AD+13.75 AD (2.5% × 550 HP) — from item alone, at 0 bonus HP elsewhere
Effective total AD from item43.75 AD (30 base + 13.75 TYRANNY)
RETRIBUTION bonus AD0–12% of total AD from other sources based on missing HP
Item ID2501
AvailabilitySR 5v5, ARAM, Nexus Blitz, Arena
📊 Why Overlord’s Bloodmail Grants 43.75 AD Instead of 30The item tooltip shows +30 AD. TYRANNY then adds 2.5% of bonus health.Item’s own 550 HP = 550 × 0.025 = 13.75 bonus AD from TYRANNY in isolation.Total effective AD from the item alone at 0 other bonus HP: 30 + 13.75 = 43.75 AD.With 1,000 total bonus HP from other items added: TYRANNY contributes 1,000 × 0.025 = 25 bonus AD on top of its own 13.75.With 2,000 total bonus HP (Heartsteel + Warmog’s + Bloodmail): TYRANNY contributes 50 bonus AD from other sources alone — plus the item’s base 43.75.Every HP item built effectively increases AD simultaneously through TYRANNY. The moreHeartsteel stacks, the more Bloodmail’s AD grows.

🔨 Recipe & Components

Overlord’s Bloodmail builds from two identical Tunneler components — each combining a Long Sword and Ruby Crystal:

ComponentCostNotes
Tunneler1,150 Gold (+400 combine)Long Sword + Ruby Crystal — AD + HP foundation
Long Sword350 GoldPart of first Tunneler — AD input
Ruby Crystal400 GoldPart of first Tunneler — HP input
Tunneler1,150 Gold (+400 combine)Second Tunneler — identical component
Long Sword350 GoldPart of second Tunneler
Ruby Crystal400 GoldPart of second Tunneler
Combine Cost1,000 GoldFinal assembly — 1,000g combine
Total3,300 GoldComplete Overlord’s Bloodmail
💡 Tunneler — AD + HP Mid-Item Before CompletionEach Tunneler (1,150g) provides both AD and HP — a meaningful mid-item that contributes to both TYRANNY and base stats immediately.Holding one Tunneler at first back is already contributing HP to TYRANNY’s bonus AD conversion.The 1,000g combine is high — plan a recall with enough gold to complete. Holding both Tunnelers through an objective fight is acceptable since they both contribute AD + HP.Tunneler is particularly efficient as a mid-item on champions who benefit from early AD + HP balance (Garen, Nasus, Sett).

⚔️ Passive Mechanics — TYRANNY & RETRIBUTION

TYRANNY Passive — Bonus HP to Bonus AD Conversion

TYRANNY converts 2.5% of bonus health into bonus attack damage. This conversion applies to all bonus HP from all sources — items, runes, champion abilities that grant HP, and temporary HP buffs. Every 100 bonus HP = 2.5 bonus AD from TYRANNY. Items like Heartsteel, Warmog’s Armor, Sterak’s Gage, and Sundered Sky all feed TYRANNY’s conversion simultaneously.

TYRANNY — AD Generated at Different HP Totals

Total Bonus HP (from all sources)TYRANNY Bonus AD Generated
550 HP (Bloodmail alone)13.75 AD
1,000 HP (Bloodmail + 1 HP item)25 AD
1,500 HP37.5 AD
2,000 HP (Bloodmail + heavy HP build)50 AD
2,500 HP (Heartsteel stacks + items)62.5 AD
3,000 HP (extreme HP stacking)75 AD
💡 Every HP Item Is Also an AD Item with TYRANNYWhen building alongside Bloodmail, the following HP items also provide AD through TYRANNY:Heartsteel (+800 HP base = +20 AD from TYRANNY, plus additional AD per Heartsteel stack gained)Warmog’s Armor (+800 HP = +20 AD from TYRANNY)Sterak’s Gage (+400 HP = +10 AD from TYRANNY)Sundered Sky (+500 HP = +12.5 AD from TYRANNY)Trinity Force (+300 HP = +7.5 AD from TYRANNY)Every single HP item in the build simultaneously generates bonus AD — Bloodmail converts all of it.

RETRIBUTION Passive — Missing HP to Bonus AD

RETRIBUTION generates bonus AD equal to 0–12% of total attack damage from other sources, scaling based on missing health. At full HP: 0% bonus. At 0 HP: 12% bonus. The scaling is dynamic — as HP drops during combat, the RETRIBUTION bonus continuously updates. The bonus is displayed on the item icon as a counter that updates in real time.

RETRIBUTION’s „other sources“ clause means it multiplies total AD from all other items and base AD — not just bonus AD. A fighter with 250 total AD (base + items) at 50% missing HP generates approximately 6% × 250 = 15 bonus AD from RETRIBUTION. Combined with TYRANNY’s constant contribution, Bloodmail provides disproportionate AD scaling the lower the champion’s HP drops.

RETRIBUTION — AD Generated at Different HP Missing %

HP Missing %RETRIBUTION %AD from Other Sources: 200AD from Other Sources: 300AD from Other Sources: 400
0% (full HP)0%0 bonus AD0 bonus AD0 bonus AD
25% missing~3%~6 bonus AD~9 bonus AD~12 bonus AD
50% missing~6%~12 bonus AD~18 bonus AD~24 bonus AD
75% missing~9%~18 bonus AD~27 bonus AD~36 bonus AD
100% (0 HP)12%24 bonus AD36 bonus AD48 bonus AD
⚠️ RETRIBUTION Tooltip Bug — Known IssueRETRIBUTION’s in-game tooltip falsely displays bonus AD as if it were being increased by missing health scaling recurrently.The actual value IS unaffected by this display error — the real calculation is correct despite the tooltip showing inflated numbers.RETRIBUTION’s bonus is correctly shown on the item icon counter — trust the icon counter, not the tooltip text.This is a documented wiki-noted bug — the item functions correctly, only the tooltip display is wrong.

TYRANNY + RETRIBUTION — Combined AD at Low HP

The two passives compound in combat: TYRANNY provides flat AD from HP at all times, and RETRIBUTION amplifies total AD (including TYRANNY’s contribution) when HP drops. At low HP, RETRIBUTION’s 12% applies to a total AD pool that already includes TYRANNY’s bonus — creating a higher AD burst window at critical HP ranges

ScenarioTYRANNYRETRIBUTIONTotal Bonus AD
Full HP, 1,500 bonus HP+37.5+0+37.5 bonus AD
50% HP, 250 AD from other sources+37.5+15 (~6%)+52.5 bonus AD
25% HP, 250 AD from other sources+37.5+22.5 (~9%)+60 bonus AD
Near death (5% HP), 250 AD elsewhere+37.5+29.5 (~12%)~67 bonus AD

🏟️ Arena Mode — Map-Specific Differences

Stat / PassiveSR 5v5 / ARAM / Nexus BlitzArena
Attack Damage+30 AD+40 AD
Health+550 HP+400 HP
TYRANNY HP ratio2.5% bonus HP3% bonus HP
RETRIBUTION range0–12% based on missing HP0–17.5% based on missing HP

Arena buffs Overlord’s Bloodmail significantly: Base AD increases from 30 to 40, TYRANNY’s conversion ratio improves from 2.5% to 3% bonus HP, and RETRIBUTION’s ceiling increases from 12% to 17.5% of total AD at 0 HP. The HP reduction (550→400) partially offsets the improved TYRANNY ratio — but the net effect is higher total AD output at all HP levels. In Arena’s faster-paced fights where drops to low HP are common, RETRIBUTION’s 17.5% at near-death creates a meaningful burst window during the fight’s final exchanges.

📊 Arena TYRANNY Math at 1,200 Bonus HPSR: 1,200 × 0.025 = 30 bonus AD from TYRANNYArena: 1,200 × 0.030 = 36 bonus AD from TYRANNYArena RETRIBUTION at near-death with 300 total AD from other sources: 300 × 0.175 = 52.5 bonus ADCombined Arena maximum bonus AD from both passives at near-death: 36 (TYRANNY) + 52.5 (RETRIBUTION) = 88.5 bonus ADvs SR maximum: 30 (TYRANNY) + 36 (RETRIBUTION) = 66 bonus AD — Arena provides ~34% more bonus AD at peak

🎯 Best Champions for Overlord’s Bloodmail

Overlord’s Bloodmail is strongest on melee fighters and tanks who stack HP as their primary defensive investment and deal physical damage through basic attacks or HP-scaling abilities. The dual-passive architecture rewards champions who naturally reach high bonus HP totals — making items like Heartsteel, Warmog’s Armor, and Sterak’s Gage ideal companion items.

✅ Ideal Picks

  • Garen — His passive Perseverance and naturally high HP total from his build (Sundered Sky + Trinity Force + Sterak’s Gage) feed TYRANNY continuously. RETRIBUTION’s missing HP scaling complements Judgment (E) sustained spinning — the longer he fights at low HP, the more bonus AD each E tick deals.
  • Nasus — His Siphoning Strike (Q) scaling is AD-based — every bonus AD from TYRANNY directly amplifies Q damage. His passive Soul Eater life steal is also AD-based, so TYRANNY and RETRIBUTION both simultaneously increase Q damage and life steal recovery. Warmog’s Armor + Bloodmail on Nasus creates a high bonus HP total that maximizes TYRANNY’s conversion.
  • Sett — The Boss (P) passive provides HP regen based on max HP — a naturally HP-scaling kit. FACEBREAKER (E) and THE SHOW STOPPER (R) damage scale with AD. Building Heartsteel first then Bloodmail creates a compounding HP+AD loop: Heartsteel provides HP for TYRANNY and stacks to amplify the HP total further.
  • Mordekaiser — His Darkness Rise (P) damage scales with AP, but his Indestructible (W) shield and Obliterate (Q) deal both AP and bonus AD contributions. His isolated 1v1 death realm creates sustained low-HP fights where RETRIBUTION’s missing HP bonus frequently activates. Hybrid tank-AP Morde can leverage TYRANNY’s AD for auto-attack damage and Obliterate’s AD scaling component.
  • Cho’Gath — Feast (R) stacks increase max HP permanently — every stack increases bonus HP for TYRANNY’s conversion. At 8+ Feast stacks and full tank items, his bonus HP total is the highest in the game outside of extreme Heartsteel scenarios. Overlord’s Bloodmail on Cho’Gath scales throughout the entire game as Feast stacks accumulate.
  • Urgot — PURGE (W) fires rapid basic attacks that each benefit from RETRIBUTION’s bonus AD scaling during extended combat. His Fear Beyond Death (R) execute is also AD-scaling. TYRANNY converts his HP bulk into AD for both PURGE DPS and his R execute threshold.

❌ Suboptimal Picks

  • AP mages who build zero HP items: TYRANNY requires bonus HP to convert. A mage with 200 bonus HP from a single Rylai’s Crystal Scepter generates only 5 bonus AD from TYRANNY — negligible. The item’s value is entirely dependent on HP investment.
  • ADC marksmen: HP + AD items compete with crit-heavy builds (Infinity Edge, Rapid Firecannon, Runaan’s Hurricane) that deliver more DPS per gold for ranged basic attack patterns. Bloodmail’s HP bulk also slows down crit build completion.
  • Assassins who are never at low HP in fights: RETRIBUTION rewards staying in extended fights at low HP — a scenario assassins actively avoid. Champions whose pattern is burst-and-escape (Zed, Talon, Katarina) rarely sit at the low-HP thresholds where RETRIBUTION provides meaningful AD bonus.

⚙️ Recommended Build Paths

HP-Stack Fighter Build (Garen / Sett / Nasus)

  1. Heartsteel — First item — COLOSSAL CONSUMPTION HP stacking begins; each stack increases bonus HP feeding TYRANNY when Bloodmail arrives
  2. Overlord’s Bloodmail — Second item — TYRANNY converts all Heartsteel HP + item HP into bonus AD; RETRIBUTION multiplies total AD at low HP
  3. Sterak’s Gage — Third item — LIFELINE shield scales with bonus HP (which Bloodmail inflated) and base AD; BLOODLUST regen when damaged
  4. Sundered Sky — Fourth item — Spellblade proc AD burst that scales with bonus HP; Trinity Force alternative for more AH + Spellblade
  5. Warmog’s Armor — Fifth item — +800 HP = +20 additional TYRANNY AD; passive regen between fights

Cho’Gath / Urgot Feast-Stack Build

  1. Sunfire Aegis — First item — IMMOLATE DoT + armor + HP; tank foundation
  2. Overlord’s Bloodmail — Second item — TYRANNY begins scaling with Feast stacks accumulated by mid-game; each Feast stack contributes HP to TYRANNY
  3. Randuin’s Omen — Third item — anti-crit RESILIENCE + HUMILITY slow; armor also feeds RETRIBUTION’s total AD pool via Cho’Gath’s resistance-to-HP interactions
  4. Warmog’s Armor — Fourth item — HP for both TYRANNY and Warmog’s passive regen at Cho’Gath’s inflated HP pool
  5. Gargoyle Stoneplate — Fifth item — METALLICIZE active doubles armor/MR scaling; at Cho’Gath’s HP level the active is extremely powerful
💡 Pro Tip — Heartsteel + Overlord’s Bloodmail Is the HP-to-AD Compounding CoreEveryHeartsteelCOLOSSAL CONSUMPTION stack adds 20 HP permanently.At 40 stacks: +800 HP from Heartsteel stacks alone = +20 bonus AD from TYRANNY.At 100 stacks: +2,000 HP = +50 bonus AD from TYRANNY just from Heartsteel stacks.RETRIBUTION then amplifies this AD total at low HP — so the more Heartsteel stacks, the higher RETRIBUTION’s AD output at critical HP.The two items are the strongest HP-to-AD compounding loop available from any two-item combination in the current item pool.

🔄 Similar Items & Alternatives

ItemAD SourceHP SourceKey Mechanic vs Bloodmail
Sterak’s GageBonus HP scaling+400 HPLIFELINE shield + BLOODLUST regen vs RETRIBUTION missing HP AD
Sundered SkySpellblade + bonus HP500 HPHP-scaling Spellblade burst vs sustained RETRIBUTION AD ramp
Trinity ForceSpellblade flat AD+300 HPSpellblade + multi-stat vs pure HP-to-AD conversion
Spear of Shojin+65 AD flat350 HPHigh flat AD + ability haste vs HP-scaling AD compounding
HeartsteelNone directlyStacking HPHP stacking engine that feeds Bloodmail TYRANNY (companion not competitor)
Warmog’s ArmorNone800 HP + regenPure bulk + regen; HP feeds TYRANNY (companion not competitor)

❌ Common Mistakes & How to Avoid Them

  • Building it without significant HP investment: TYRANNY converts bonus HP into AD — at 500 bonus HP total the item generates only 12.5 bonus AD from TYRANNY, not far above its 30 base AD. The payoff requires building additional HP items (Heartsteel, Warmog’s Armor, Sterak’s Gage) to push TYRANNY’s conversion output to 30-50+ bonus AD.
  • Mistaking RETRIBUTION tooltip for actual value: The tooltip has a documented display bug showing inflated RETRIBUTION bonus values. The item icon counter is the accurate reference — trust the counter on the icon, not the tooltip text.
  • Treating RETRIBUTION as always-active: RETRIBUTION provides 0 bonus AD at full HP. The bonus is exclusively a missing-HP mechanic — it only activates during and after taking damage. Fights where the champion never drops below 50-60% HP see minimal RETRIBUTION contribution. The item’s design is for sustained brawls, not burst-and-escape patterns.
  • Buying it on champions without sustained melee combat patterns: RETRIBUTION’s low-HP scaling requires staying in fights at reduced HP thresholds. Poke-and-retreat patterns (Jayce, Kennen) don’t reach the HP thresholds where RETRIBUTION activates meaningfully.
  • Ignoring the interaction with Cho’Gath Feast HP: Every Cho’Gath Feast stack permanently increases max HP — and all of that HP feeds TYRANNY. Players who don’t account for the stack-to-AD conversion when building Bloodmail on Cho’Gath underestimate the compounding value at 8-12 stacks.

✅ Best Practices

  • Stack HP items first: Heartsteel → Bloodmail → Warmog’s Armor is the core HP stacking order; each item simultaneously builds the TYRANNY AD pool
  • Fight through the HP bar: RETRIBUTION rewards staying in melee combat at reduced HP — the 12% AD bonus at 50% missing HP is meaningful for sustained DPS; avoiding damage negates the mechanic entirely
  • Trust the icon counter: the displayed RETRIBUTION bonus on the item icon is the actual value; ignore the tooltip text which has a known display bug
  • Pair with Sterak’s Gage for LIFELINE safety: the LIFELINE shield at 30% HP creates a survival window for RETRIBUTION’s highest bonus AD values to fully contribute
  • On Cho’Gath: prioritize Feast stacks before building Bloodmail — each stack permanently increases TYRANNY’s AD output; 8 stacks before Bloodmail purchase significantly improves its value

FAQ

Q: Does TYRANNY scale with temporary HP buffs?

A: Yes — TYRANNY converts 2.5% of bonus health from all sources, including temporary HP increases from abilities and items. Items like Sterak’s Gage‚s LIFELINE bonus health, Warmog’s Armor‚s HP, and any champion ability that grants bonus HP all feed TYRANNY’s calculation. Temporary HP grants during combat temporarily increase TYRANNY’s AD contribution while they last.

Q: Does RETRIBUTION’s bonus AD scale with itself (recursive)?

A: A: No. RETRIBUTION scales with total AD from ‚other sources‘ — meaning it does not count its own bonus in the calculation. The tooltip bug makes it appear to scale recursively, but the actual value is not self-referential. The icon counter shows the correct non-recursive value.

Q: How does Overlord’s Bloodmail compare to Sterak’s Gage?

A: Sterak’s Gage provides a LIFELINE shield that scales with bonus HP and base AD — a defensive emergency survival tool with BLOODLUST passive HP regen. Overlord’s Bloodmail provides offensive AD compounding through TYRANNY (HP-to-AD) and RETRIBUTION (missing HP AD multiplier). The items are complementary rather than competing: Bloodmail generates the AD that Sterak’s LIFELINE shield incorporates in its scaling. Building both is standard on HP-stacking fighters.

Q: Does TYRANNY benefit from Heartsteel stacks?

A: Yes. Every permanent HP added by Heartsteel‚s COLOSSAL CONSUMPTION is bonus HP that TYRANNY converts. At 40 Heartsteel stacks (+800 HP), TYRANNY provides an additional 20 bonus AD purely from stack HP. At 100 stacks (+2,000 HP), that’s 50 additional bonus AD from stacks alone. This makes the Heartsteel + Bloodmail combination the strongest sustained HP-to-AD compounding loop in the game.

Q: Why is RETRIBUTION’s bonus shown on the item icon?

A: A: The bonus is displayed as a dynamic counter on the item icon because RETRIBUTION’s value continuously updates based on current missing HP in real time. The tooltip display has a known bug showing inflated values — the icon counter is the accurate reference for RETRIBUTION’s current contribution.

Q: Is Overlord’s Bloodmail worth building on melee tanks who deal no AD damage?

A: Only if TYRANNY’s AD would contribute to meaningful damage — either through basic attack patterns, AA-reset abilities, or on-hit effects. A full tank (Malphite, Rammus) whose damage is entirely ability-based receives no benefit from the bonus AD passives. Randuin’s Omen, Thornmail, or Sunfire Aegis provide better tank value for purely defensive non-AD builds.

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