Bel’Veth is a champion in League of Legends primarily played in the jungle position, classified as a Skirmisher. This Empress of the Void is Manaless and deals Physical damage. Bel’Veth was released on June 9, 2022, and is currently in patch V26.03.
📊 Base Statistics
| Statistic | Base Value | Max Value (lvl 20) |
| HP | 610 | 2674.83 |
| Resource | Manaless | N/A |
| Attack Damage (AD) | 60 | 89.5 |
| Movement Speed (MS) | 340 | 340 (fixed) |
| Attack Range | 150 (Melee) | 225 (in True Form) |
💡 Attack Speed Scaling: Bel’Veth attacks 36% faster than normal! Damage reduced to 75%, but permanent Lavender stacks grant 0.28-1.2% AS each. Stack infinitely!
👑 Passive: Death in Lavender
INNATE: Bel’Veth attacks 36% faster than the median champion and is allowed to exceed the attack speed cap, but all sources of damage (including on-hit damage) dealt by her basic attacks are reduced to 75%. Her attack speed does not increase through growth (per level).
INNATE: Bel’Veth’s ability casts each generate 2 stacks of Death in Lavender, lasting for 5 seconds, refreshing on basic attacks and subsequent casts, and stacking up to 6 times. While Bel’Veth has stacks, she becomes ghosted and gains 20% – 43.14% (based on level) bonus attack speed. Her basic attacks each consume 1 stack.
Whenever Bel’Veth scores a takedown against a champion, monster, or large minion within 3 seconds of damaging them, she generates a permanent stack of Lavender. Large minions and monsters generate 1 stack, champions and epic monsters generate 2 stacks.
LAVENDER: For each stack, Bel’Veth gains 0.28% – 1.2% (based on level) bonus attack speed.
💨 Q: Void Surge
Cooldown: 1s | Cast Time: NONE | Range: 400 | Per-Direction Cooldown: 16 / 15 / 14 / 13 / 12s
ACTIVE: Bel’Veth dashes in the designated direction, though not through terrain, dealing physical damage to enemies she passes through.
Against the first target, Void Surge can critically strike for (200% + 30%) damage and applies on-hit effects, with on-hit damage reduced to 75% effectiveness, and life steal.
| Parameter | Value |
| Physical Damage | 0 / 5 / 10 / 15 / 20 (+ 100% AD) |
| Monster Bonus Damage | 55 / 65 / 75 / 85 / 95 |
Void Surge can be cast only within a cardinal direction that is off cooldown, and incurs a cooldown between casts. Each cardinal direction has a unique cooldown that is reduced equivalent to 0.25 ability haste per 1% bonus attack speed. Void Surge resets Bel’Veth’s basic attack timer.
⚔️ W: Above and Below
Cooldown: 12 / 11 / 10 / 9 / 8s | Cast Time: 0.5s | Range: 0 – 660
ACTIVE: Bel’Veth slams her tail down in the target direction that deals magic damage to enemies hit, knocks them up for 0.75 seconds, and slows them by 50% for a duration.
If this hits an enemy champion, it resets Void Surge’s dash cooldown of the target direction.
| Parameter | Value |
| Magic Damage | 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) |
| Slow Duration | 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds |
🌀 E: Royal Maelstrom
Cooldown: 20 / 19 / 18 / 17 / 16s | Cast Time: NONE | Effect Radius: 500
ACTIVE: Bel’Veth enters a frenzy for 1.5 seconds, during which she is unable to move, but gains damage reduction and 20% (+ 100% life steal) life steal.
While active, she rapidly slashes at the nearest enemy with the lowest current health percentage for up to 6 (+ 1 per 33.3% bonus attack speed) times over the duration. Each slash deals physical damage, increased by 0% – 300% (based on target’s missing health), triggers on-attack effects, and applies on-hit effects and spell effects, with on-hit and spell effect damage reduced to 8% – 32% (based on target’s missing health) effectiveness.
| Parameter | Value |
| Damage Reduction | 35 / 40 / 45 / 50 / 55% |
| Minimum Physical Damage per Hit | 6 / 7 / 8 / 9 / 10 (+ 8% AD) |
🍽️ R: Endless Banquet (Ultimate)
Cooldown: 1s | Cast Time: 1s | Range: 450 | Effect Radius: 500
PASSIVE: Bel’Veth’s basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent hits. Every second attack on-hit against the marked target deals bonus true damage and generates a stack of Endless Banquet that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic monsters. The mark and stacks expire upon attacking a new target.
| Parameter | Value |
| Bonus True Damage | 6 / 10 / 14 (+ 12% bonus AD) |
| Maximum Monster Damage | 30 / 50 / 70 (+ 60% bonus AD) |
PASSIVE: When Bel’Veth scores a takedown against an enemy champion or epic monster while alive, a Void Coral is spawned from their corpse for 15 seconds. Baron Nashor, the pit Rift Herald, and Voidgrubs (once per spawn group) spawn Enhanced Void Coral.
ACTIVE: Bel’Veth dashes to the target Void Coral to consume it over the cast time, slowing nearby enemies by 25% – 96% (based on seconds elapsed) for the duration. She then creates an explosion at the location to deal true damage to enemies within, capped at 1500 versus monsters, and assumes TRUE FORM for 60 seconds.
Bel’Veth consumes all existing Void Corals at once, generating a stack of Lavender for each one consumed.
| Parameter | Value |
| True Damage | 150 / 200 / 250 (+ 100% AP) (+ 25% of target’s missing health) |
| Bonus Health (TRUE FORM) | 100 / 150 / 200 (+ 120% bonus AD) (+ 90% AP) |
| Bonus Movement Speed (TRUE FORM) | 10 / 45 / 80 |
| Increased Total Attack Speed (TRUE FORM) | 10 / 15 / 20% |
TRUE FORM: Bel’Veth evolves into a monster, gaining bonus health, bonus movement speed out-of-combat, 75 bonus attack range, as well as increased total attack speed. Void Surge can dash through terrain. Consuming a Void Coral refreshes the duration of TRUE FORM and heals Bel’Veth.
ENHANCED VOID CORAL BONUS: TRUE FORM is empowered to last 180 seconds and causes Void Remora to spawn from allied and enemy minions that die nearby.
💡 Pro Tip: Consume Void Coral for 60s TRUE FORM! Enhanced Void Coral (Baron/Herald) = 180s duration + Void Remora spawns!
🎯 Strategies and Gameplay Tips
Early Game (Levels 1-6)
- Lavender Stacking: Get takedowns on jungle camps for permanent Lavender stacks (0.28-1.2% AS each)! Champions = 2 stacks!
- Q Dash Mechanics: 4 directional dashes, each with separate 12-16s cooldown! Reduced by 0.25 AH per 1% bonus AS!
- Ability Stack Management: Each ability = 2 Death in Lavender stacks (up to 6)! Maintain stacks for 20-43% bonus AS!
Mid Game (Levels 7-13)
- W Knockup Reset: Hit champion with W = resets Q dash cooldown! Use for engage or escape!
- E Frenzy: 1.5s immobile but 35-55% damage reduction! Slashes 6+ times at lowest HP enemy! Execute potential!
- First Void Coral: Get first R Void Coral from champion/epic monster! 60s TRUE FORM = +75 range + Q through walls!
Late Game (Level 14+)
- Enhanced Void Coral Priority: Baron/Herald = 180s TRUE FORM! Void Remora spawns from minions!
- Infinite Stacking: Lavender stacks = infinite scaling! R passive stacks = infinite true damage! Stack all game!
❌ Common Mistakes and How to Avoid Them
- Not Stacking Lavender: Every takedown = permanent AS! Prioritize jungle camps/champions for stacks!
- Wasting Q Dashes: Each direction has 12-16s cooldown! Don’t spam – manage directional cooldowns!
- Using E Poorly: E = immobile 1.5s! Don’t use if you can’t survive! Time with W damage reduction!
- Ignoring Enhanced Void Coral: Baron/Herald Void Coral = 180s TRUE FORM! Prioritize objectives!
⚙️ Recommended Build and Itemization
Core Items
- Kraken Slayer: ESSENTIAL for attack speed scaling! Synergizes with passive!
- Blade of the Ruined King: On-hit damage + attack speed! Perfect for Bel’Veth!
- Titanic Hydra: AoE on-hit + HP! Synergizes with TRUE FORM bonus HP!
Situational Items
- Death’s Dance: Damage reduction + healing on takedown! Essential for teamfights!
- Guardian Angel: Revive for diving! Allows aggressive TRUE FORM plays!
- Wit’s End: Magic resist + on-hit damage! Against AP threats!
⚔️ Counter Picks & Matchups
✅ Bel’Veth Counters
1. Master Yi
Why: Bel’Veth scales harder with Lavender stacks. E damage reduction counters his Q. Outscales late game.
2. Kindred
Why: Q dashes chase Kindred. W knockup stops their mobility. TRUE FORM +75 range matches their range.
3. Amumu
Why: E damage reduction + lifesteal counters Amumu damage. Q dashes escape his R. Outscales.
❌ Bel’Veth is Countered By
1. Rammus
Why: Reflects Bel’Veth’s auto damage. Taunt forces her to attack. Armor counters physical damage. Hard counter.
2. Jax
Why: Counterstrike dodges ALL autos. Stun stops E. Outscales in 1v1. Bel’Veth can’t fight him.
3. Poppy
Why: W stops Q dashes! Knockback interrupts E. Tank stats counter Bel’Veth. Anti-mobility champion.
FAQ
Q: How do Lavender stacks work?
A: Permanent stacks from takedowns! Large minions/monsters = 1 stack, champions/epic monsters = 2 stacks! Each = 0.28-1.2% AS!
Q: When should I use TRUE FORM?
A: After champion/epic monster kill! 60s duration, +75 range, Q through walls! Enhanced Void Coral (Baron/Herald) = 180s!
Q: How do Q dash cooldowns work?
A: 4 directional dashes, each with 12-16s cooldown! Reduced by 0.25 AH per 1% bonus AS! W champion hit = resets one direction!
Q: Is Bel’Veth good for beginners?
A: NO. Bel’Veth requires excellent Q dash management, TRUE FORM timing, and infinite stacking. Practice in normals!